样式: 排序: IF: - GO 导出 标记为已读
-
Comprehensive workflow for erosion monitoring of coastal archaeological sites by means of digital photogrammetry: An Iberian case study Digital Applications in Archaeology and Cultural Heritage Pub Date : 2024-09-03 Juan Mencía, María-Eugenia Polo, Ángel Manuel Felicísimo, Marie-Yvane Daire, Alejandro Güimil-Fariña, Patricia Mañana-Borrazás, Xosé Ignacio Vilaseco Vázquez, Elías López-Romero
In keeping with the debate of the effects of climate change and human pressure on cultural heritage, research on archaeological sites that are threatened by erosion—and eventually subject to complete destruction—has increased in the last decade. Different solutions have been proposed at the national and international levels for the study and management of this cultural heritage sites across the globe
-
Predicting rock art sites in the Pajeú watershed, Brazil Digital Applications in Archaeology and Cultural Heritage Pub Date : 2024-08-31 Lucas Bonald, Demétrio Mützenberg, Eduardo Krempser, Philip Verhagen
This paper presents an Archaeological Predictive Model (APM) to predict rock art archaeological sites in the Pajeú Watershed, a semiarid region in Pernambuco, Brazil. The model uses Machine Learning (ML) algorithms and re-sampling techniques to account for the unbalanced data set of rock art sites and test different inductive methods for predicting site location. The results show a satisfactory statistical
-
Comparative assessment of Neural Rendering methods for the 3D reconstruction of complex heritage sites in the inner areas of the Marche region - Italy Digital Applications in Archaeology and Cultural Heritage Pub Date : 2024-08-31 Emanuele Balloni, David Ceka, Roberto Pierdicca, Marina Paolanti, Adriano Mancini, Primo Zingaretti
-
A machine learning-based prediction model for architectural heritage: The case of domed Sinan mosques Digital Applications in Archaeology and Cultural Heritage Pub Date : 2024-08-29 Orkan Zeynel Güzelci, Sema Alaçam, Baver Bekiroğlu, Ilker Karadag
This study presents a machine learning-based prediction model (PM) customized to predict missing components of historical mosques. Domed mosques built by Architect Sinan during the Classical Ottoman Period (16th century) are selected due to their distinctive features and stylistic similarities. The model development process includes data collection (46 domed Sinan mosques), data preparation and refinement
-
The Past Has Ears at Notre-Dame: Acoustic digital twins for research and narration Digital Applications in Archaeology and Cultural Heritage Pub Date : 2024-08-20 Brian F.G. Katz, Cécile Cros, Stéphanie Peichert, Julien De Muynke
The recent fire at the Cathédrale Notre-Dame de Paris has motivated a series of studies attempting to understand better the acoustics of Notre-Dame, its evolution over the centuries, and its influence on music, extending to projections in aid of its restoration. To accomplish these, a digital twin of the cathedral, reflecting the acoustic conditions, was created and subsequently varied to reconstruct
-
Heritage elements and Artificial Intelligence as storytelling tools for virtual retail environments Digital Applications in Archaeology and Cultural Heritage Pub Date : 2024-08-10 Shirin Hajahmadi, Irene Calvi, Eleonora Stacchiotti, Pasquale Cascarano, Gustavo Marfia
In the rapidly evolving landscape of technology, the metaverse has emerged as a groundbreaking platform for redefining fashion presentation, experience, and conceptualization. This paper investigates the interplay between fashion and Virtual Reality (VR) through specific use cases of virtual showrooms. Each case highlights the metaverse's potential in fashion, from reproposing historical elements to
-
Heritage building information modeling (HBIM) for heritage conservation: Framework of challenges, gaps, and existing limitations of HBIM Digital Applications in Archaeology and Cultural Heritage Pub Date : 2024-07-29 Tshering Penjor, Saeed Banihashemi, Aso Hajirasouli, Hamed Golzad
This study investigates the pivotal role of Heritage Building Information Modeling (HBIM) in conservation of cultural heritage buildings. Utilizing a systematic literature review and in-depth analysis of 59 studies within 2013–23 period, the study underscores HBIM's capacity to document, analyze, and manage heritage structures. It delineates the workflow from data acquisition through laser scanning
-
Pictorical reintegration of mural paintings to the irregular surface of the vault of the church of Santos Juanes in Valencia (Spain) through 3D digital techniques Digital Applications in Archaeology and Cultural Heritage Pub Date : 2024-07-26 Enrique Priego, José Herráez, José Luis Denia, María Joaquina Porres
This study describes one part of the restoration project for the Antonio Palomino pictorial group, which is painted on the vault of the central nave in the church of Santos Juanes, in the city of Valencia (Spain). These fresco paintings were partially destroyed by a fire in 1936, and after several failed attempts for a correct restorative intervention, the greatest aesthetic merit of this church was
-
A historical and geometrical analysis of the Sansalvador villa by SfM-MVS photogrammetry Digital Applications in Archaeology and Cultural Heritage Pub Date : 2024-07-25 Jordi de Gispert Hernández, Sandra Moliner Nuño, Alberto Sánchez Riera, Isabel Crespo Cabillo, Carles Pàmies Sauret
Delving into the essence of the Sansalvador villa requires a meticulous juxtaposition of its original architectural blueprints with a newly formulated planimetry. Conceived by Josep Maria Jujol, this architectural work in Barcelona serves as a prime example to explore his conceptual framework. Its unfinished state, scarcity of planimetric archives of the construction process, and the amalgamation of
-
Human object interaction detection in paintings using multi-task learning Digital Applications in Archaeology and Cultural Heritage Pub Date : 2024-07-24 Maya Antoun, Daniel Asmar
Human Object Interaction (HOI) detection can provide valuable insights into the meaning and interpretation of a painting, as the interactions between humans and objects can reveal information about the scene, characters, and story depicted in the artwork. Automatically detecting HOI in paintings is a challenging task, as the paintings often contain complex scenes with intricate details and variations
-
Realising multiphase archaeological reconstruction models: 3D printing the Old Minster, Winchester Digital Applications in Archaeology and Cultural Heritage Pub Date : 2024-07-24 Jacob Newbury, Ryan Lavelle
This article presents an exploration of the processes used in the development of a 3D printed model of an early medieval church building, Winchester's Old Minster (c.640-1093), establishing a process for the representation of multi-phase buildings in both digital and 3D-printed media. The multi-phase case study lends to itself to enhancing pedagogical methods as well as academic uses such as comparative
-
Facial approximation of a skull with signs of tertiary syphilis found in the Skriðuklaustur monastery (Iceland, 15th-16th century AD) Digital Applications in Archaeology and Cultural Heritage Pub Date : 2024-07-20 Cicero Moraes, Elena Varotto, Michael E. Habicht, Luca Sineo, Francesco M. Galassi
Syphilis is an infectious disease transmitted by the bacterium , caused major problems for the old continent after the European discovery of the Americas in 1492 and its export to Europe, although treponemal diseases have accompanied human history since the Middle Pleistocene. The present work presents the facial approximation of a 15th-16th century AD Icelandic female individual with tertiary syphilis
-
Reconstruction of the route and characterization of the El Habel tunnel of the Toudja roman aqueduct (Algeria) using 3D laser scanning technology Digital Applications in Archaeology and Cultural Heritage Pub Date : 2024-07-14 Souad Laoues, Nassereddine Attari, Stéphane Mauné
Nowadays, new data acquisition and representation techniques enable the creation of new fields of intervention and investigation for heritage specialists as well as architectural and archaeology disciplines, whether in conservation, research, or project studies. These innovative digitization techniques are critical for preserving and transmitting our heritage. The Toudja aqueduct, which supplied the
-
Digital archaeological documentation of the Palace of Ardašīr I at Firūzabad, Iran: A first glimpse Digital Applications in Archaeology and Cultural Heritage Pub Date : 2024-07-09 Rouhollah Shirazi, Sandra Heinsch-Kuntner, Walter Kuntner, Ali Darvishzadeh
Digital documentation of archaeological remains advanced considerably thanks to the development of informatics during the two last decades. Iran, as a country with enormous number of archaeological sites deserves a special attention in this regard. In this article, we present the results of the study and digital documentation realized on the Palace of Ardašīr dated back to the Sassanian era. The main
-
Response to comment on the article "Transforming computed tomography scans into a full-immersive virtual museum for the Antikythera Mechanism" by Eleftherios Anastasovitis and Manos Roumeliotis Digital Applications in Archaeology and Cultural Heritage Pub Date : 2024-07-09 Eleftherios Anastasovitis, Manos Roumeliotis
-
-
Seeing is believing – The application of Three-Dimensional modelling technologies to reconstruct the final hours in the life of an ancient Egyptian Crocodile Digital Applications in Archaeology and Cultural Heritage Pub Date : 2024-07-06 L.M. McKnight, R. Bibb, F. Cooper
The application of non-invasive radiography (X-ray and CT) to an ancient Egyptian crocodile mummy demonstrated a high level of corporeal preservation achieved through artificial embalming. Analysis revealed numerous anomalies within the abdomen of the crocodile which merited further investigation using digital three-dimensional modelling technologies. Improving the clarity of the CT scan data enabled
-
PLM-Res-U-Net: A light weight binarization model for enhancement of multi-textured palm leaf manuscript images Digital Applications in Archaeology and Cultural Heritage Pub Date : 2024-07-04 N. Shobha Rani, T.M. Akhilesh, B.J. Bipin Nair, K.S. Koushik, Elisa Barney Smith
This paper proposes a deep semantic binarization model, PLM-Res-U-Net, for enhancing palm-leaf manuscripts. PLM-Res-U-Net is a lightweight model comprising encoding and decoding blocks with skip connections. The model enhances the palm leaf manuscript by efficiently retaining the text strokes by removing the degradations such as uneven illumination, aging marks, brittleness, and background discolorations
-
The visual landscape of rock art in Qeydu Valley in Teymare in the Central Iranian Plateau Digital Applications in Archaeology and Cultural Heritage Pub Date : 2024-07-04 Ebrahim Karimi
Qeydu Valley is a part of the Teymare region, which contains one the largest clusters of rock art in the central Iranian Plateau. Analyzing about 495 panels in more than 100 sites, this paper is intended to provide an insight into the landscape of rock art in Qeydu Valley. The paper explores the intersection of rock art positioning, movement patterns, and visual landscape in the study area. Total and
-
-
Decoding urban evolution: A parametric reconstruction of the Old City of Aleppo between the mamluk and the post-war city Digital Applications in Archaeology and Cultural Heritage Pub Date : 2024-07-02 Rahaf Orabi
The Old City of Aleppo suffered extensive urban damage during the war in Syria. This study showcases the implementation of digital pipelines in visualizing and studying the history and evolution of two districts within the Old City. The aim of this study was to develop a parametric workflow that would allow for the reconstruction of a section of Mamluk Aleppo. This reconstruction was based on both
-
Scanning, modelling and dissemination of the interior appearance of wooden historic churches in the Maramures region of Romania Digital Applications in Archaeology and Cultural Heritage Pub Date : 2024-06-21 Kamil Żyła, Jacek Kęsik, Sylwester Korga, Marek Miłosz, Karolina Rybak
In the Maramureș region of Romania there is a large number of historic wooden churches dating back to the 17th and 18th centuries. These objects of tangible cultural heritage continue to be exposed to degradation factors. Meanwhile, their interiors hide important and historically valuable artefacts of cultural heritage. Their loss would noticeably impoverish the heritage of local communities. This
-
Predictive modeling in geoarchaeology: An evaluation of machine learning algorithms and topographic variables on the Serranópolis City - Brazil Digital Applications in Archaeology and Cultural Heritage Pub Date : 2024-06-10 Alessandra Cristina Pereira, Édipo H. Cremon, Rosiclér Theodoro da Silva, e Julio Cezar Rubin de Rubin
The search for predictive models in archaeology using geographical data and artificial intelligence (AI) has made progress, but there is a scarcity of studies focusing on South America. Serranópolis, in Goiás, Central-West Brazil, emerges as an ideal landscapefor applying AI and geographical data to predict archaeological sites. This study aimed to predict potential archaeological locations in Serranópolis
-
From shipwreck to seaworthy: A digital reconstruction of the Ma'agan Mikhael B ship Digital Applications in Archaeology and Cultural Heritage Pub Date : 2024-06-08 Nathan Helfman, Maayan Cohen, Josef Rott, Michelle Creisher, Deborah Cvikel
A digital 3D model of the Ma'agan Mikhael B ship was developed by resourcing excavation data, iconographic representations, and relevant documentation. A computer-aided design system was used to digitally replicate the ship, also yielding 3D prints used to refine the results. The digital model also served to test amphora cargo loading scenarios, considering maritime dictates of ship stability, accessibility
-
Proposal of metadata schema for capturing and processing 3D models in an archaeological context Digital Applications in Archaeology and Cultural Heritage Pub Date : 2024-05-28 María-Eugenia Polo, Guadalupe Duran-Dominguez, Ángel M. Felicísimo
The management of cultural heritage leads to the creation of digital files that contain representations of cultural heritage elements. Over the last few decades, a number of technologies designed for creating 3D models of objects or scenes have been developed, and the number of digitisation platforms has increased. Despite the dissemination of 3D models on these platforms, generally, the methodologies
-
A new approach to locate, characterise and restore in 3D polychromy of Apollo’s temple at Delphi (4th century B. C.) Digital Applications in Archaeology and Cultural Heritage Pub Date : 2024-05-25 Vincent Baillet, Rémy Chapoulie, Bruno Dutailly, Francesca Galluzzi, Pascal Mora, Aurélie Mounier
In Ancient Greece, architecture and sculpture were painted. Nevertheless, the exact appearance of the colours used to decorate buildings remains largely unknown due to lack of evidence. The Temple of Apollo at Delphi, is no exception to this process. Since its discovery in 1894, the question of polychromy has been partially studied. This situation can be explained by the difficulty of detecting colours
-
DanXe: An extended artificial intelligence framework to analyze and promote dance heritage Digital Applications in Archaeology and Cultural Heritage Pub Date : 2024-05-15 Lorenzo Stacchio, Silvia Garzarella, Pasquale Cascarano, Allegra De Filippo, Elena Cervellati, Gustavo Marfia
-
3D facial reconstruction and 3D printing of women skull from Bronze age, Slovakia Digital Applications in Archaeology and Cultural Heritage Pub Date : 2024-05-15 Soňa Kalafutová, Marek Chmelík, Ladislav Olexa, Iveta Boroňová, Jana Gaľová, Eva Petrejčíková
Facial reconstruction of individuals from historical periods can provide more information about them. The main aim of this study was to create an anthropological facial reconstruction of a Bronze Age skull based on a new soft tissue thickness database created from a sample of the Slovak female population. Using ultrasound, we evaluated 27 facial landmarks on 50 Slovak women, aged 18–30 years with Slovak
-
Art and archaeology in an interactive time-traveling online and museum experience. A case study on the Via Appia Antica. Digital Applications in Archaeology and Cultural Heritage Pub Date : 2024-05-10 Maurice de Kleijn, Krien Clevis, Jesús García González, Marco Roling, Jorne Jongsma, Rens de Hond, Henk Scholten, Eric M. Moormann
This paper presents an innovative exploration of digital twinning technologies and its integration with artistic perspectives and interactive museum storytelling. It presents a physical and virtual online museum exhibition that was developed to visualize and experience changes of an archaeological landscape. Central to this exhibition was an interactive installation with a virtual 3D environment in
-
Photogrammetry, 3D modelling and printing: The creation of a collection of archaeological and epigraphical materials at the university Digital Applications in Archaeology and Cultural Heritage Pub Date : 2024-05-05 Diego Chapinal-Heras, Carlos Díaz-Sánchez, Natalia Gómez-García, Sergio España-Chamorro, Lucía Pagola-Sánchez, Manuel Parada López de Corselas, Manuel Elías Rey-Álvarez Zafiria
The aim of this contribution is to present the Project undertaken at the Complutense University in 2021–2022. The initiative consisted of encouraging new teaching methodologies by creating a collection of copies of ancient finds printed with 3D technology. This required a series of carefully organised steps that can be summarised as training students in the skills needed to carry out the photogrammetry
-
Digital restoration and 3D visualisation of the early Neolithic pottery from Ryńsk, Poland Digital Applications in Archaeology and Cultural Heritage Pub Date : 2024-05-03 Kamil Adamczak, Mateusz Osiadacz, Łukasz Kowalski, Grażyna Szczepańska, Dariusz Kamiński, Klaudia Wesołowska, Jolanta Małecka-Kukawka, Stanisław Kukawka, Magdalena Kozicka
The archaeological site of Ryńsk in north-central Poland produced sound evidence of long-distance journeys of people and pottery from the 6th millennium BC in Central Europe by yielding a sophisticated ceramic footed bowl that can be traced to the Carpathian Basin region. Archaeology indicates that the earliest ceramic vessels had a different functional, social and ritual role, but it is difficult
-
Evaluating visitors’ experience in museum: Comparing artificial intelligence and multi-partitioned analysis Digital Applications in Archaeology and Cultural Heritage Pub Date : 2024-05-01 Sofia Ceccarelli, Amedeo Cesta, Gabriella Cortellessa, Riccardo De Benedictis, Francesca Fracasso, Laura Leopardi, Luca Ligios, Ernesto Lombardi, Saverio Giulio Malatesta, Angelo Oddi, Alfonsina Pagano, Augusto Palombini, Gianmauro Romagna, Marta Sanzari, Marco Schaerf
Analysing visitors' behaviour in a museum or in a cultural site is a crucial element to manage spaces and artworks arrangement as well as improving the visit experience. This paper presents the preliminary results of the ARTEMISIA project, exploiting Artificial Intelligence (AI) techniques to study, design and develop a methodology to interpret visitors' behaviour within a museum context, namely the
-
La teak: Painted animation as an educational media maintaining tree sustainability AR 3D filter-based Digital Applications in Archaeology and Cultural Heritage Pub Date : 2024-04-29 Nurlaila, Agus Nursalim, Andi Suryadi
Forests which are often given the nickname the lungs of the world are starting to dwindle day by day. There are many cases of illegal logging for the benefit of private industry individuals without thinking about the impact that will be caused. The bad influence that appears is not only felt now but also in the future. Education regarding the existence of a tree is deemed necessary to be made. Taking
-
Developing a 3D strategy: Pipelines and recommendations for 3D structured light scanning of archaeological artefacts Digital Applications in Archaeology and Cultural Heritage Pub Date : 2024-04-23 Rhys Williams, Tim Thompson, Caroline Orr, Gillian Taylor
Archaeology has faced increased pressure to digitise collections and make artefacts available and accessible to a wider audience. 3D imaging involves producing a 3D digital or printed model of an object or site. 3D models have the potential to augment the traditional approaches to museum engagement whilst breaking down the barriers to access, whether through providing 3D printed proxies in museums
-
Romanesque portal from Olbin - 3D digital recomposition Digital Applications in Archaeology and Cultural Heritage Pub Date : 2024-04-16 Franciszek Hackemer
The aim of the study was to define the original shape of the 12-century portal built into the wall of the Church of St. Mary Magdalene in Wrocław. The portal is a remnant of a priceless monument of Romanesque architecture in the region - the Benedictine Abbey in Olbin, which was demolished by order of the city council in 1529. The portal was subjected to very extensive alterations and conservation
-
Advanced interactive digital storytelling in digital heritage applications Digital Applications in Archaeology and Cultural Heritage Pub Date : 2024-04-07 Selma Rizvic, Dusanka Boskovic, Bojan Mijatovic
Interactive Digital Storytelling (IDS) is a way of communicating information in the metaverse (Barbara and Haahr, 2022). In this paper we introduce the Advanced Interactive Digital Storytelling methodology (A-IDS), as a combination of IDS with gameplay elements. We show that applications created using this methodology offer unique immersive experiences of historical objects and events to museum visitors
-
-
Viewpoints on AR and VR in heritage tourism Digital Applications in Archaeology and Cultural Heritage Pub Date : 2024-04-03 Maysam Shafiee Roodposhti, Faezeh Esmaeelbeigi
In recent years, the emerging digital technologies of VR and AR have had practical applications for visitors in the tourism sector. The purpose of this study was to identify the usage of VR and AR in heritage tourism based on the experience of tourists. Twenty-two thousand user reviews about AR and VR from websites in the field of tourism were extracted by Python and analyzed with text mining techniques
-
Approach to the visual landscape of the Gor river megalithic necropolises (Granada, Spain) Digital Applications in Archaeology and Cultural Heritage Pub Date : 2024-04-02 Carolina Cabrero González, Antonio Garrido Almonacid, Juan Antonio Cámara Serrano
This paper presents the results of several visibility analysis carried out upon the 151 preserved megaliths of the Gor valley (Granada, Andalusia, Spain) as well as upon the 5 known settlements in the area with Chalcolithic chronology. In order to analyse the relationship between megaliths, settlements and territory during the Late Prehistory in Southeastern Iberia, the analyses carried out have been
-
Artworks at our fingertips: A solution starting from the digital replication experience of the Annunciation in San Giovanni Valdarno Digital Applications in Archaeology and Cultural Heritage Pub Date : 2024-03-20 Marco Gaiani, Simone Garagnani, Michele Zannoni
The is a remarkable artwork painted in the early 1430s by the Dominican friar Giovanni da Fiesole, better known as Beato Angelico, and now preserved at the Museum of the Basilica of Santa Maria delle Grazie in San Giovanni Valdarno, Italy. It is a wide tempera painting with some fine gold foil placed on a wooden support, representing many symbolic details hard to be fully appreciated at a distance
-
Archaeology of archaeology at Heloros: Re-interpreting the urban layout of a complex Greek settlement in Sicily using proximal sensing and data fusion Digital Applications in Archaeology and Cultural Heritage Pub Date : 2024-03-16 Nicola Lercari, Davide Tanasi, Till Sonnemann, Stephan Hassam, Dario Calderone, Paolino Trapani, Lena Ruider, Rosa Lanteri
-
3D change detection for cultural heritage monitoring: Two case studies of underground sculptural reliefs Digital Applications in Archaeology and Cultural Heritage Pub Date : 2024-03-14 María Fernanda López-Armenta, Romina Nespeca
-
Virtual reality as a tool to enhance the efficiency and reliability of the virtual reconstruction process for heritage/archaeological sites: The case of umm Al-Jimal in Jordan Digital Applications in Archaeology and Cultural Heritage Pub Date : 2024-03-12 Rami Al shawabkeh, Mai Arar
The growing attention towards reconstruction, driven by its potential to promote sustainable heritage preservation, is impacted by a shortage of the data, sources, and interpretive methods employed in virtual reconstruction. Consequently, the public (individuals and reviewers/Professionals) faces challenges in determining between the original elements and the added elements, in addition to identifying
-
Semantic modelling and HBIM: A new multidisciplinary workflow for archaeological heritage Digital Applications in Archaeology and Cultural Heritage Pub Date : 2024-02-14 Matteo Lombardi, Dario Rizzi
The aim of the study is to describe a methodological approach to represent, interpret, model and manage pluristratified archaeological contexts.
-
Corrigendum to “A review of AI applications in human sciences research” [Digit. Appl. Archaeol. Cult. Herit. 30 (2023) e00288] Digital Applications in Archaeology and Cultural Heritage Pub Date : 2024-02-14 Diego Chapinal-Heras, Carlos Díaz-Sanchez
-
A review of AI applications in human sciences research Digital Applications in Archaeology and Cultural Heritage Pub Date : 2024-02-13 Diego Chapinal-Heras, Carlos Díaz-Sánchez
-
Creative engagement and meaning creation: A first experimental protocol on interactive cultural experiences for conservation data Digital Applications in Archaeology and Cultural Heritage Pub Date : 2024-02-10 Manuele Veggi, Sofia Pescarin
This paper presents a study conducted in the framework of the PERCEIVE project, which focuses on fostering a “caring attitude” towards Art collections threatened by the phenomenon of colour change. “Sense of care” is indeed shown to exist only if there is a relationship between caregiver and care-receiver and can be elicited using specific triggers, such as “hooks” based on users' curiosity starting
-
Building a Mycenaean chamber tomb catalogue from terrestrial laser scan data Digital Applications in Archaeology and Cultural Heritage Pub Date : 2024-02-10 Ivan Gutierrez, Roderik Lindenbergh, Lisa Watson, Kim Shelton
Detailed 3D information on vulnerable archaeological sites can document cultural heritage and contribute to its preservation. The Late Bronze Age Mycenaean cemetery of Aidonia, Greece, is a representative case of a vulnerable site. Tomb looting has occurred sporadically since the 1970s, when the Greek government was made aware of the site. Anthropogenic activities and natural denudation may affect
-
Augmented reality systems in the cultural heritage domains: A systematic review Digital Applications in Archaeology and Cultural Heritage Pub Date : 2024-02-07 Arvind Ramtohul, Kavi Kumar Khedo
The recent developments of Augmented Reality (AR) have revolutionised various industries, including the heritage industry. Cultural organisations are embracing AR applications to enhance the experience of their heritage assets. The heritage industries widely use this state-of-the-art technology to create the missing sparks from their static environment. However, there are very limited review studies
-
The Renaissance palace of Ayerbe in Tauste. Virtual to variable display solid model Digital Applications in Archaeology and Cultural Heritage Pub Date : 2024-02-06 Enrique Sancho Pereg, Francisco González Quintial
Digital design tools have been inseparable from every element of the professional architectural graphic process for decades. As they spread, emerging digital tools are changing aspects of design, data collection, edition, fabrication, and architectural visualization. Furthermore, with the example of photography as a widespread mean of capturing and representing heritage, the agents involved in the
-
Developing digital Islamic heritage sites in Jordan: The case of al-Mafraq Digital Applications in Archaeology and Cultural Heritage Pub Date : 2024-02-01 Nedhal Jarrar
Digital documentation has become a key factor in cultural heritage conservation in the world. It facilitates the preservation of culturally valuable sites into a digital form allowing more comprehensive and concurrent access to sites, showing their details, structural system, materials, etc., and making them available to the largest possible number of researchers. This research proposes integrating
-
Exploring cultural heritage and archaeological research from a VR-based approach Digital Applications in Archaeology and Cultural Heritage Pub Date : 2024-01-28 Joaquín Ignacio Izaguirre, Alejandro Andrés Ferrari, Félix Alejandro Acuto
In this paper, we approach an archaeological site in the Southern Andes using Virtual Reality (VR) environments to enhance cultural heritage and academic research. We will detail how we used a video game engine to model the light, landscape, sound dispersion, and architecture and create VR experiences. We will also discuss the results of pilot tests and interviews that we did to evaluate the success
-
3D model of Pawon Cave: The first prehistoric dwelling discovery in West Java, Indonesia Digital Applications in Archaeology and Cultural Heritage Pub Date : 2024-01-17 Gusti A.J. Kartini, Irwan Gumilar, Hasanuddin Z. Abidin, Lutfi Yondri, Brian Bramanto, M. Ibnu Dwisatria
Pawon Cave has been studied for over 20 years, however, there is limited accessible spatial data. The feasibility of employing a Terrestrial Laser Scanner (TLS) to reconstruct the archaeological sites has been examined by researchers. TLS observations provide archaeologists with a non-intrusive method of conducting preliminary assessments, reducing the risk of damaging archaeological targets. The purpose
-
Digitalization for safer restoration practices of industrial buildings using building information modelling (BIM): A review and a case study for gasometers Digital Applications in Archaeology and Cultural Heritage Pub Date : 2024-01-08 Gürkan Emre Gürcanlı, Timo Hartmann
The refurbishment of industrial heritage structures offers economic benefits and provides future generations with an insight into the industrial history of cities. Industrial heritage projects possess unique attributes and risks, and the procedures for restoring, renovating, and converting these structures differ from those of other construction projects. The study introduces the concept of prevention
-
Mind maps as a tool for documenting the process of creating visualisations of archaeological features Digital Applications in Archaeology and Cultural Heritage Pub Date : 2024-01-05 Małgorzata Markiewicz
When creating a visualisation of archaeological features using 3D graphic software, it is vital to document the process of preparing a reconstruction together with the interpretation processes. With the use of mind maps, it is possible to present in a simple way how the works on the visualisation proceeded. Properly prepared diagrams provide a source of knowledge about the data gathered and the relationships
-
Beyond the physical exhibit: Enhancing, showcasing and safeguarding fashion heritage with VR technologies Digital Applications in Archaeology and Cultural Heritage Pub Date : 2023-12-30 Elisa Angeletti, Marco Gaiani, Roberto Palermo, Simone Garagnani
The collective body of significant clothes, accessories, and textiles that holds cultural, artistic, and historical value constitutes, today, an important part of museum collections and a Heritage, whose value progressively increases due to the more and more pervasiveness of fashion in our daily life. However, exhibiting this Heritage poses significant challenges due to its fragility and the difficult
-
Parametric modeling and fabrication as capturing knowledge: A design computation workflow for historical brick surfaces in Anatolia Digital Applications in Archaeology and Cultural Heritage Pub Date : 2023-12-30 Sevgi Altun, Mine Özkar
Using computational design tools to create meaningful digital representations of architectural heritage delivers both challenges and opportunities. On one hand, digital tools aid the fast and detailed three-dimensional modeling of architectural elements. On the other hand, these models do not sufficiently document the materials and techniques of making. This research proposes a workflow to use computational
-
From scrolls to screens: A novel perspective on simulation and decoding of the Kaseh-Sazi drawings of Mirza Akbar's architectural decorations' scroll Digital Applications in Archaeology and Cultural Heritage Pub Date : 2023-12-29 Ali Safaeianpour, Nima Valibeig
The vault's design has a direct influence on its architectural embellishments. Various ornamental styles, including , , , and , are commonly seen in Iranian architecture. However, Kaseh-Sazi, an independent ornamentation technique, has been largely overlooked in previous studies. Architectural records, such as the Mirza Akbar scroll, feature 2D depictions of different Kaseh-Sazi patterns. This research
-
Saving temporary exhibitions in virtual environments: The Digital Renaissance of Ulisse Aldrovandi – Acquisition and digitisation of cultural heritage objects Digital Applications in Archaeology and Cultural Heritage Pub Date : 2023-12-23 Roberto Balzani, Sebastian Barzaghi, Gabriele Bitelli, Federica Bonifazi, Alice Bordignon, Luca Cipriani, Simona Colitti, Federica Collina, Marilena Daquino, Francesca Fabbri, Bruno Fanini, Filippo Fantini, Daniele Ferdani, Giulia Fiorini, Elena Formia, Anna Forte, Federica Giacomini, Valentina Alena Girelli, Bianca Gualandi, Ivan Heibi, Alessandro Iannucci, Rachele Manganelli Del Fà, Arcangelo Massari
As per the objectives of Project CHANGES, particularly its thematic sub-project on the use of virtual technologies for museums and art collections, our goal was to obtain a digital twin of the temporary exhibition on Ulisse Aldrovandi called “The Other Renaissance”, and make it accessible to users online. After a preliminary study of the exhibition, focusing on acquisition constraints and related solutions
-
3D digital analysis for geo-structural monitoring and virtual documentation of the saint Michael cave in Minervino Murge, Bari (Italy) Digital Applications in Archaeology and Cultural Heritage Pub Date : 2023-12-07 Stefano Cardia, Francesco Langella, Marco Pagano, Biagio Palma, Luisa Sabato, Marcello Tropeano, Mario Parise
The presence of caves and, in general, of subterranean landforms produced by karst processes is among the most typical geological features of the territory of Apulia, southern Italy. Several examples can be counted throughout the region, especially in the Murge area. The need to perform geo-structural analysis aimed at evaluating the stability conditions is especially significant for those caves open