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Predicting Post-Traumatic Stress Disorder Treatment Response Using Heart Rate Variability to Virtual Reality Environment and Modified Stroop Task: An Exploratory Study. Cyberpsychology, Behavior, and Social Networking (IF 6.135) Pub Date : 2023-11-30 Jeffrey M Pyne,Joseph I Constans,Brenda K Wiederhold,Susan Jegley,Aline Rabalais,Bo Hu,Marcela C Weber,Kent D Hinkson,Mark D Wiederhold
Predicting treatment response can inform treatment decisions, expectations, and optimize use of mental health treatment resources. This study examined heart rate (HR), heart rate variability (HRV), and a modified Stroop task (mStroop) to predict post-traumatic stress disorder (PTSD) treatment response. We report on an observational, longitudinal study with 45 U.S. veterans in outpatient PTSD care,
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The Victim-Offender Overlap in Technology-Facilitated Abuse: Nationally Representative Findings Among U.S. Young Adults. Cyberpsychology, Behavior, and Social Networking (IF 6.135) Pub Date : 2023-11-30 Elizabeth A Mumford,Poulami Maitra,Emily F Rothman,Jackie Sheridan-Johnson
There has been limited examination of the phenomenon of the victim-offender overlap in the field of technology-facilitated abuse (TFA). To design effective strategies to prevent TFA, it is important to understand which individuals are most at risk of victimization, perpetration, and to what extent a subset of people both experience victimization and engage in perpetration. This study drew on Cyber-Abuse
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From 65 to 103, Older Adults Experience Virtual Reality Differently Depending on Their Age: Evidence from a Large-Scale Field Study in Nursing Homes and Assisted Living Facilities. Cyberpsychology, Behavior, and Social Networking (IF 6.135) Pub Date : 2023-11-27 Ryan C Moore,Jeffrey T Hancock,Jeremy N Bailenson
There is growing interest in applications of virtual reality (VR) to improve the lives of older adults, but the limited research on older adults and VR largely treats older adults as a monolith, ignoring the substantial differences across 65 to 100+ year olds that may affect their experience of VR. There are also few existing studies examining the experiences and challenges facing those who facilitate
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Hybrid VR Therapy: The Future of Mental Health Care Has Arrived. Cyberpsychology, Behavior, and Social Networking (IF 6.135) Pub Date : 2023-11-20 Brenda K Wiederhold
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Language Artificial Intelligences' Communicative Performance Quantified Through the Gricean Conversation Theory. Cyberpsychology, Behavior, and Social Networking (IF 6.135) Pub Date : 2023-11-17 Yunju Nam,Hyenyeong Chung,Upyong Hong
This study pragmatically investigates an artificial intelligence (AI) speaker (AIS)'s verbal communicative performance based on real AI-human conversation data. Specifically, this study explores Grice's conversation theory, which enables the categorization of an AIS's mistaken utterances as violations of specific conversational maxims. Twenty native Korean-speaking participants recorded at least 50
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Arcadia VR: Assistance and Rehabilitation of Eating Behavior through Devices Based on Artificial Intelligence and Virtual Reality. Cyberpsychology, Behavior, and Social Networking (IF 6.135) Pub Date : 2023-11-16 Giuseppe Riva,Anna Flavia Di Natale,Fabio Frisone,Chiara Rossi
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VR-MEM: Harnessing Virtual Reality for Autobiographical Memory Enhancement in High School Settings. Cyberpsychology, Behavior, and Social Networking (IF 6.135) Pub Date : 2023-11-16 Fabio Frisone,Giulia Brizzi,Giuseppe Riva
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Body Dissatisfaction Directs Avatar Perception: Embodiment and Selective Visual Attention in Body Mass-Modified Self-Avatars. Cyberpsychology, Behavior, and Social Networking (IF 6.135) Pub Date : 2023-11-01 Philipp A Schroeder,Nina A Gehrer,Mareike Reents,Nele Reimer,Jan Vagedes,Jennifer Svaldi
Human agents immersed in metaverse technologies such as virtual reality (VR) are routinely disconnected from their actual physical appearance and embodied in another virtual body, referred to as self-avatar. Such body transformations can have implications for patients with eating disorders, or persons with extreme body dissatisfaction (BD). Changes in BD, weight anxiety, or body image are theoretically
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Modern Hieroglyphics and the Generation Gap: Do Emojis Need Their Own Rosetta Stone? Cyberpsychology, Behavior, and Social Networking (IF 6.135) Pub Date : 2023-10-30 Brenda K Wiederhold
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Digital Therapy for Visual Acuity and Binocular Function in Children with Anisometropic Amblyopia. Cyberpsychology, Behavior, and Social Networking (IF 6.135) Pub Date : 2023-10-26 Jiao Zhao,Wuqiang Luo,Shasha Pang,Budan Hu,Dan Shui,Li Bin,Ke Mao,Gensheng Hao,Zongshun Liu,Brenda K Wiederhold,Mark Wiederhold
Amblyopia affects development of children's monocular vision and binocular function and becomes a largely intractable problem with increasing aging. This study is to investigate the binocular function and evaluate efficacy of digital therapy in children 8-13 years of age with anisometropic amblyopia. The patients in the digital therapy group performed the training with the digital amblyopia therapeutic
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The Stories We Tell Influence the Support We Receive: Examining the Reception of Support-Seeking Messages on Reddit. Cyberpsychology, Behavior, and Social Networking (IF 6.135) Pub Date : 2023-10-23 Nadia Adelina,Christian S Chan,Keisuke Takano,Placida Hoi Man Yu,Patrina Hei Tung Wong,Tom J Barry
Although social support facilitates coping and recovering from stressful life events, people do not always get the support that they need. Prior research suggests that the way one talks about stressful events to others may influence the support they receive. Given that people are increasingly relying on online communities for social support, this study adopted a person-centered approach (latent profile
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A Screenshot Vignette Study of Caregiver Perceptions of Adolescent Digital Dating Abuse. Cyberpsychology, Behavior, and Social Networking (IF 6.135) Pub Date : 2023-10-19 Miriam Brinberg,Olivia R Maras,Selena I Quiroz,Thao Ha
Recent national data show that approximately three-quarters of adolescents experience digital dating abuse (DDA). Caregivers' perceptions and knowledge of online risk behaviors are important points of prevention and intervention, yet little is known about how caregivers view adolescent DDA and whether they can recognize DDA in complex interactions (e.g., DDA behaviors interwoven with positive relational
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Exploring the Relationship Between Attribute Discrepancy and Avatar Embodiment in Immersive Social Virtual Reality. Cyberpsychology, Behavior, and Social Networking (IF 6.135) Pub Date : 2023-10-18 Cyan DeVeaux,Eugy Han,James A Landay,Jeremy N Bailenson
Social virtual reality (VR) is an emerging set of platforms where users interact while embodying avatars. Given that VR headsets track real physical movements and map them onto one's avatar body, the nature of one's digital representation is an important aspect of social VR. However, little is known about how the visual proximity of an avatar to the self shapes user experience in naturalistic, social
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Virtual Reality Visual Perceptual Plastic Training Promotes Retinal Structure and Macular Function Recovery in Glaucoma Patients. Cyberpsychology, Behavior, and Social Networking (IF 6.135) Pub Date : 2023-10-06 Mengyu Zhao,Yan Lu,Mark Wiederhold,Brenda K Wiederhold,Hang Chu,Li Yan
Twenty-seven glaucoma patients (54 eyes in total) with well-controlled intraocular pressure were trained with binocular virtual reality visual software for 3 months to investigate whether virtual reality visual perceptual plastic training promotes macular retinal structure and macular function recovery in glaucoma patients. The thickness of peripapillary retinal nerve fiber layer (pRNFL), macular ganglion
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Embodied the Healthy Arm: Virtual Reality Rehabilitation for Stroke Patients with Proprioceptive Upper-Limb Deficit. Cyberpsychology, Behavior, and Social Networking (IF 6.135) Pub Date : 2023-10-03 Sara Ventura,Giada Lullini,Giuseppe Riva
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Adolescents' Cyber-Defending for Cyberbullying: A Socio-Emotional, Beliefs, and Past Experience Model. Cyberpsychology, Behavior, and Social Networking (IF 6.135) Pub Date : 2023-10-01 Angel Nga Man Leung,Ming Ming Chiu
Adolescents experiencing cyberbullying attacks (i.e., cyber-victims) can suffer severe psychological harm (e.g., suicide). To combat cyberbullying, people can defend the cyber-victims (cyber-defending). Unlike past studies, we proposed a comprehensive theoretical model of cyber-defending that includes socio-emotional aspects, beliefs, and past bullying experiences (as a bully, victim, and/or witness;
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Digital Technology Use and Adolescent Mental Health Before and During the COVID-19 Pandemic: The Roles of Internet Addiction and Digital Competence. Cyberpsychology, Behavior, and Social Networking (IF 6.135) Pub Date : 2023-09-29 Sisi Tao,Frank Reichert,Nancy W Y Law,Nirmala Rao
This study examined whether Internet addiction (IA) and digital competence (DC) mediated the association between digital technology use and mental health problems in adolescents before and during the COVID-19 pandemic, when digital device use increased dramatically. Repeated cross-sectional data from a 3-year cross-cohort study adopting stratified random sampling were analyzed. In 2019, 569 adolescents
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Predicting Self-Reported Depression and Health Among Adolescents: Time Spent Online Mediated by Digital Skills and Digital Activities. Cyberpsychology, Behavior, and Social Networking (IF 6.135) Pub Date : 2023-09-27 David De Coninck,Natalia Waechter,Leen d'Haenens
Although young people spend increasing amounts of time online, many gaps remain in the literature regarding the effect of time spent online on young people's development of well-being. We focus on the influence of time spent online on feelings of self-reported (a) depression and (b) health of adolescents. We also consider the mediating role of digital skills and digital activities, each of which is
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The Aged Mind Observed with a Digital Filter: Detecting Mild Cognitive Impairment through Virtual Reality and Machine Learning. Cyberpsychology, Behavior, and Social Networking (IF 6.135) Pub Date : 2023-09-27 Stefano De Gaspari,Henar Guillen-Sanz,Daniele Di Lernia,Giuseppe Riva
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The Interplay Between Human Likeness and Agency on Virtual Influencer Credibility. Cyberpsychology, Behavior, and Social Networking (IF 6.135) Pub Date : 2023-09-26 Soyeon Park,Yongjun Sung
This study investigated how human likeness (human-like vs. avatar-like) and agency (avatar vs. agent) interact to determine source credibility and the intention to interact with virtual influencers. The results revealed that human likeness significantly influenced three types of source credibility (attractiveness, trustworthiness, and expertise) and interaction intention. However, the agency of virtual
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Deviation from Design: A Meta-Analytic Review on the Link Between Social Media Use and Less Connection Between the Self and Others. Cyberpsychology, Behavior, and Social Networking (IF 6.135) Pub Date : 2023-09-22 Cameron J Bunker,Virginia S Y Kwan
Social media were designed to connect people and support interpersonal relationships. However, whether social media use is linked to the connection between the self and others is unknown. The present research reviewed findings across psychology to address whether social media use is linked to defining and expressing the self as connected to others (i.e., interdependence) versus separate from others
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Well-Being Implications of Digital Social Multitasking in Adolescent Friendship: A Latent Profile Analysis. Cyberpsychology, Behavior, and Social Networking (IF 6.135) Pub Date : 2023-09-13 Chia-Chen Yang,Thomas Pham,Jati Ariati,Christina Smith
Adolescents' phone use during face-to-face interactions (i.e., digital social multitasking [DSMT]) has gained increasing attention because of its prevalence as well as implications for well-being. However, most studies have focused on only one dimension of the behavior and relied on variable-centered approaches. Informed by the DSMT framework, we adopted a person-centered approach to identify different
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Guest Editorial: Special Issue on Digital Travel. Cyberpsychology, Behavior, and Social Networking (IF 6.135) Pub Date : 2023-08-30 John A Waterworth,Ingvar Tjostheim
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How Do Level of Novelty and Camera Angle of Tourism-Themed Short Videos on Douyin Influence Potential Travelers' Behavioral Intentions? Cyberpsychology, Behavior, and Social Networking (IF 6.135) Pub Date : 2023-08-28 Zeqing Mao,Zepeng Guan,Xiao Gu
The advent of short video apps like Douyin has greatly popularized the practice of sharing travel experiences in the form of live-streaming or prerecorded videos. With the breakout of COVID-19, the feasibility and appeal of physical travel were substantially undermined such that people now become increasingly dependent on watching short videos as a means of consuming travel-related content. This revolutionary
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The Virtual Patient and You: How AI Can Enhance Both Sides of the Therapeutic Relationship. Cyberpsychology, Behavior, and Social Networking (IF 6.135) Pub Date : 2023-08-22 Brenda K Wiederhold
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Fear of Missing Out, Reflective Smartphone Disengagement, and Loneliness in Late Adolescents. Cyberpsychology, Behavior, and Social Networking (IF 6.135) Pub Date : 2023-08-14 Jörg Matthes,Anja Stevic,Kevin Koban,Marina F Thomas,Michaela Forrai,Kathrin Karsay
Reflective smartphone disengagement (i.e., deliberate actions to self-regulate when and how one should use one's smartphone) has become a necessary skill in our ever-connected lives, contributing to a healthy balance of related benefits and harms. However, disengaging from one's smartphone might compete with impulsive psychosocial motivators such as fear of missing out (FoMO) on others' rewarding experiences
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Mental Health Help-Seeking Behavior of Male Video Game Players: An Online Survey. Cyberpsychology, Behavior, and Social Networking (IF 6.135) Pub Date : 2023-08-04 Emma L van der Schyff,Krestina L Amon,Brad Ridout,Rowena Forsyth,Andrew J Campbell
Video gaming is a popular pastime for young males, having been shown to have both positive and negative effects on players' mental health. The aim of the current study was to ascertain the rate that male video gamers may seek mental health support for mental ill-health generally. The secondary aims were to (a) identify the most prolific barriers to seeking help; (b) determine how confident this group
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The Weight of It: Tech Tools to Manage Obesity. Cyberpsychology, Behavior, and Social Networking (IF 6.135) Pub Date : 2023-07-24 Brenda K Wiederhold
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Autistic Traits and Cyberbullying Involvement Mediated by Psychopathologies and School Functions in a Nationally Representative Child Sample. Cyberpsychology, Behavior, and Social Networking (IF 6.135) Pub Date : 2023-07-21 Hai-Ti Lin,Yueh-Ming Tai,Susan Shur-Fen Gau
Cyberbullying has become an international concern among youth with autistic traits in the digital age. It draws the attention of professionals in mental health and education due to its potentially severe psychosocial and academic impacts. However, there is limited knowledge about the mediators for these associations. This study investigated whether school dysfunction and comorbid psychopathologies
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Preliminary Efficacy of a Multi-Behavioral Zoom-Based Peer Health Coaching Intervention in Young Adults: A Stepped Wedge Randomized Controlled Trial. Cyberpsychology, Behavior, and Social Networking (IF 6.135) Pub Date : 2023-07-11 Anna Bilic,Ryan D Burns,Yang Bai,Timothy A Brusseau,Julie E Lucero,Jessica L King Jensen
The purpose of this study was to test the preliminary efficacy of a Zoom-based peer coaching intervention on health and risk behaviors in young adults. A convenience sample of young adults was recruited from one U.S. university (N = 89; 73.0 percent female). Participants were randomized to one of two coaching session sequences within the framework of a stepped wedge randomized controlled trial. One
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In the Mood for Music: Listening to Music and Other Smartphone Uses Improve Adolescent Mood. Cyberpsychology, Behavior, and Social Networking (IF 6.135) Pub Date : 2023-07-10 Matt Minich,Qianqian Zhao,Jens Eickhoff,Megan A Moreno
Rates of adolescent mood disorders and adolescent smartphone use have risen in parallel, leading some to suggest that smartphone use might have detrimental effects on adolescents' moods. Alternatively, it is possible that adolescents turn to smartphone use when experiencing negative mood. Past experimental study suggests that certain smartphone activities can reduce adolescents' negative moods or induce
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An Odyssey in Pixels: The Transformation of Travel in the Mixed Reality Era. Cyberpsychology, Behavior, and Social Networking (IF 6.135) Pub Date : 2023-07-06 Brenda K Wiederhold
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Call for Special Issue Papers: Promoting Health Equity in Digital Health Technologies and Communication. Cyberpsychology, Behavior, and Social Networking (IF 6.135) Pub Date : 2023-07-06 Susan Persky,Brenda Curtis
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An Analysis of Temporal Trends in Anti-Asian Hate and Counter-Hate on Twitter During the COVID-19 Pandemic. Cyberpsychology, Behavior, and Social Networking (IF 6.135) Pub Date : 2023-07-01 Brittany Wheeler,Seong Jung,Deborah L Hall,Monika Purohit,Yasin Silva
Recent studies have documented increases in anti-Asian hate throughout the COVID-19 pandemic. Yet relatively little is known about how anti-Asian content on social media, as well as positive messages to combat the hate, have varied over time. In this study, we investigated temporal changes in the frequency of anti-Asian and counter-hate messages on Twitter during the first 16 months of the COVID-19
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Primary Schoolers' Response to a Multisensory Serious Game on Cartesian Plane Coordinates in Immersive Virtual Reality. Cyberpsychology, Behavior, and Social Networking (IF 6.135) Pub Date : 2023-06-30 Luigi F Cuturi,Sarah Cooney,Giulia Cappagli,Fiona N Newell,Monica Gori
The Cartesian coordinate system is a fundamental concept for mathematics and science and poses a teaching challenge at primary school level. Learning the Cartesian coordinate system has the potential to promote numerical cognition through number-space associations, as well as core geometric concepts, including isometric transformations, symmetry, and shape perception. Immersive virtual reality (VR)
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Examining the Prevailing Negative Sentiments Surrounding Measles Vaccination: Unsupervised Deep Learning of Twitter Posts from 2017 to 2022. Cyberpsychology, Behavior, and Social Networking (IF 6.135) Pub Date : 2023-06-26 Qin Xiang Ng,Yu Qing Jolene Teo,Chee Yu Kiew,Bryant Po-Yuen Lim,Yu Liang Lim,Tau Ming Liew
Despite the proven safety and clinical efficacy of the Measles vaccine, many countries are seeing new heights of vaccine hesitancy or refusal, and are experiencing a resurgence of measles infections as a consequence. With the use of novel machine learning tools, we investigated the prevailing negative sentiments related to Measles vaccination through an analysis of public Twitter posts over a 5-year
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Predictors, Consequences, and Prevention of Hate Speech and Fake News Involvement Across the Lifespan. Cyberpsychology, Behavior, and Social Networking (IF 6.135) Pub Date : 2023-06-26 Sebastian Wachs,Manuel Gámez-Guadix,Michelle F Wright
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Finding Intimacy Online: A Machine Learning Analysis of Predictors of Success. Cyberpsychology, Behavior, and Social Networking (IF 6.135) Pub Date : 2023-06-23 Germano Vera Cruz,Elias Aboujaoude,Lucien Rochat,Francesco Bianchi-Demichelli,Yasser Khazaal
While an extensive scientific literature now exists on the use of online dating services, there are very few studies on user satisfaction with dating apps and with the resulting offline dates. This study aimed to assess the level of satisfaction with Tinder use (STU) and the level of satisfaction with Tinder offline dates (STOD) in a sample of adult users of the app. The study also aimed to examine
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The Role of Personality, Self-Disclosure, and Envy in Maladaptive Social Media Engagement. Cyberpsychology, Behavior, and Social Networking (IF 6.135) Pub Date : 2023-06-22 Doreen E Shanahan,Cristel A Russell,Jillian Alderman
Through online social networks (OSNs), individuals establish and maintain social connections to satisfy their need to belong. Recent research suggests that taken too far, one's need to belong can increase envy and lead to maladaptive social media behavior aligned with obsessive-compulsive disorder (OCD). This study examines the role of two personality traits, one's intrinsic need to belong and trait
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VRBodyMem: A Virtual Full-Body Illusion for the Study of Episodic Memory. Cyberpsychology, Behavior, and Social Networking (IF 6.135) Pub Date : 2023-06-20 Cosimo Tuena,Ling Zeng,Maria Hashmi,Giuseppe Riva
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SyncWork: Comparison of Brain Synchrony between Agile and Face-to-Face Work Using an EEG Hyperscanning Paradigm. Cyberpsychology, Behavior, and Social Networking (IF 6.135) Pub Date : 2023-06-20 Vincenzo Cialdini,Daniele Di Lernia,Giuseppe Riva
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PAIN-EX: Probing Alternative Interventions for Neutralizing pain EXperiences via Embodiment in Virtual Reality. Cyberpsychology, Behavior, and Social Networking (IF 6.135) Pub Date : 2023-06-19 Anna Felnhofer,Daniel Martinek,Patrick Pazour,Giuseppe Riva
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Digital Hate Speech Experiences Across Age Groups and Their Impact on Well-Being: A Nationally Representative Survey in Switzerland. Cyberpsychology, Behavior, and Social Networking (IF 6.135) Pub Date : 2023-06-19 Lea Stahel,Dirk Baier
The growing challenge of digital hate speech requires an understanding of its complexity, scale, and impact. Research on experiencing digital hate speech has so far been limited to the roles of personal victim, observer, and perpetrator, with a focus on young people. However, research on hate crimes suggests that vicarious victimization may also be relevant due to its negative impacts. In addition
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360° Digital Travel to Improve Emotional State and Well-Being During the COVID-19 Pandemic: The Role of Presence and Sense of Place. Cyberpsychology, Behavior, and Social Networking (IF 6.135) Pub Date : 2023-06-19 Ze-Min Liu,Cheng-Ye Liu,Chuang-Qi Chen,Xin-Dong Ye
The continuation of the COVID-19 pandemic has caused a decline in people's subjective well-being and emotional states. Digital travel based on 360° videos provides an alternate way for people to improve their mental health at home during this specific period. Yet, how to construct effective digital travel content that improves emotions remains an issue. This investigation assessed the impact of people's
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Fake News and the Sleeper Effect in Social Media Posts: the Case of Perception of Safety in the Workplace. Cyberpsychology, Behavior, and Social Networking (IF 6.135) Pub Date : 2023-06-19 Stefano Ruggieri,Rubinia C Bonfanti,Gianluca Santoro,Alessia Passanisi,Ugo Pace
Fake news and misinformation on social media platforms are two of the biggest problems of the last few years. Understanding the underlying mechanisms of memory is of fundamental importance to develop specific intervention programs. In this study, 324 white-collar workers viewed Facebook posts focused on coronavirus disease-2019 prevention norms in the workplace. In a within-participants design, we
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The Impact of Social Media Use for News on Academic Performance in Underrepresented Undergraduate College Students. Cyberpsychology, Behavior, and Social Networking (IF 6.135) Pub Date : 2023-06-15 Julia Zavala,Rebecca C Trenz,Dimitra Tzanis,Chanel Malette,Natalia A Monsalve Marin
Researchers have demonstrated that the relationship between social media use (SMU) and academic performance is mixed. This study extends those findings by examining how SMU for news predicts grade point average (GPA) for Hispanic, Black/African American, and White college students while controlling for gender. Students (N = 378) completed surveys where they reported how many times per week they used
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Putting the Toothpaste Back in the Tube: Against Online Hate Speech. Cyberpsychology, Behavior, and Social Networking (IF 6.135) Pub Date : 2023-06-13 Brenda K Wiederhold
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The Effects of Nature-Based Travel in Virtual Reality: The Role of Spatial Presence and Narrative Engagement. Cyberpsychology, Behavior, and Social Networking (IF 6.135) Pub Date : 2023-06-13 Christopher Ball
The benefits of nature tourism, or nature-based travel, are plentiful. For example, participation in nature tours has positively impacted environmental attitudes and behaviors. Unfortunately, while psychologically beneficial, nature-based tourism can hurt the environment through a myriad of factors. Therefore, we must continue to explore ways to make the benefits of nature-based travel more sustainable
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Telehealth and the COVID-19 Pandemic: Making the Pivot from Offline to Online Therapeutic Interventions. Cyberpsychology, Behavior, and Social Networking (IF 6.135) Pub Date : 2023-06-12 E Trey Asbury
While the global health crisis was not responsible for the creation of virtual environments, the COVID-19 pandemic has spawned increased interest in the use of virtual technologies in the workplace and beyond. The current review highlights some of the methods, modalities, and outcomes of the pivot from in-person (offline) therapeutic interactions to the mode of telehealth (online) strategies. Global
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Role of Informal Social Control in Predicting Racist Hate Speech on Online Platforms: Collective Efficacy and the Theory of Planned Behavior. Cyberpsychology, Behavior, and Social Networking (IF 6.135) Pub Date : 2023-06-02 Chang Won Jung
Drawing on the theory of planned behavior (TPB), the present study examined the relative importance of informal social control and social cohesion/trust in the behavioral intention to post online race-related hate speech. A conceptual framework of a mediation model was validated on data from 809 survey respondents, and age, gender, Internet usage, and the number of posts representing racist hate speech
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Feasibility of Virtual Reality Exposure Therapy in the Treatment of Danish Veterans with Post-Traumatic Stress Disorder: A Mixed Method Pilot Study. Cyberpsychology, Behavior, and Social Networking (IF 6.135) Pub Date : 2023-06-01 Sofie Folke,Nikolai Roitmann,Stig Poulsen,Søren B Andersen
The BraveMind virtual reality exposure therapy (VRET) has been developed and has shown efficacy for U.S. service members and veterans. As the first study to date, the present study examined the feasibility of BraveMind VRET for non-U.S. military veterans. Moreover, the study sought to explore in-depth the participants' experiences with BraveMind VRET. Nine Danish veterans with post-traumatic stress
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Psychological, Communicative, and Relationship Characteristics That Relate to Social Media Users' Willingness to Denounce Fake News. Cyberpsychology, Behavior, and Social Networking (IF 6.135) Pub Date : 2023-05-30 Teash Johnson,Stephen M Kromka
Fake news is on the rise on many social media platforms. The proliferation of fake news is concerning, yet little is known about the characteristics that may motivate social media users to denounce (or ignore) fake news when they see it posted by strangers, close friends, and family members. Active social media users (N = 218) completed an online survey examining psychological characteristics (i.e
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Tricking Your Brain into Loving Your Body: The Integrated Power of Body Illusions and Interoceptive Technologies. Cyberpsychology, Behavior, and Social Networking (IF 6.135) Pub Date : 2023-05-26 Magdalena Chorzępa,Maria Sansoni,Stefano De Gaspari,Giuseppe Riva
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The Role of Social Presence in Relationships Among Gender Stereotypes, Sexism, and In-Game Sexual Harassment Among Young Korean Gamers. Cyberpsychology, Behavior, and Social Networking (IF 6.135) Pub Date : 2023-05-24 Hyun Jung Oh,Mi Yeon Choi
Despite the rapidly increasing number of female gamers worldwide, female players are still experiencing discrimination, stereotyping, and objectification in digital games. The present study examined the relationships among gender stereotypes, sexism, and sexual harassment in online games, and further investigated how enhanced social presence contributes to intensifying the effects of gender stereotypes
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A Serial Mediation of Deceptive Discount Advertising Effects in Online Retailing. Cyberpsychology, Behavior, and Social Networking (IF 6.135) Pub Date : 2023-05-04 Zeph M C van Berlo,Hannah Bock
Deception in online advertising is not uncommon. An example of deceptive advertising, sometimes used by online retailers to drive traffic to their Web sites, is omission in discount advertising. It is a tactic in which an important condition for a discount on a product or service is (purposefully) excluded when advertised online-only to reveal the initially excluded condition to consumers once they
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A Google Trends Analysis of Interest in Nonbinary Identities. Cyberpsychology, Behavior, and Social Networking (IF 6.135) Pub Date : 2023-05-04 Madeleine R Holland,Lee Ann Kahlor
Emerging research on stigma suggests that society's mistreatment of nonbinary individuals can, in part, be attributed to public uncertainty and a lack of knowledge about nonbinary identities. In response to this, this study drew upon the theoretical framework of uncertainty management to explore research questions related to nonbinary identity and information behaviors by investigating uncertainty
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Perception of Hate Speech by the Public and Experts: Insights into Predictors of the Perceived Hate Speech Towards Migrants. Cyberpsychology, Behavior, and Social Networking (IF 6.135) Pub Date : 2023-05-03 Jana Papcunová,Marcel Martončik,Denisa Fedáková,Michal Kentoš,Matúš Adamkovič
Online hate speech is a matter of concern for social media platforms, regulators, researchers, and the public. Despite its widespread prevalence and contentious nature, little research has been done on the perception of hate speech and its psychosocial predictors. To address this gap, we conducted a study on the perception of hate speech toward migrants in online comments, analyzing the differences
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Cyberbullying Victimization and Nonsuicidal Self-Injury in Early Adolescents: A Moderated Mediation Model of Social Anxiety and Emotion Reactivity. Cyberpsychology, Behavior, and Social Networking (IF 6.135) Pub Date : 2023-05-03 Yuan Wang,Yanyan Liu,Jianhua Zhou
This study examined the mediating role of social anxiety in the relation between cyberbullying victimization and nonsuicidal self-injury (NSSI), as well as the moderating role of emotion reactivity in those associations. Participants included 2,864 adolescents (Mage = 12.46, SD = 1.36, 47.1 percent girls). Results of path analysis showed that cyberbullying victimization was significantly related to