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A Reconnaissance Penetration Game With Territorial-Constrained Defender
IEEE Transactions on Automatic Control ( IF 6.2 ) Pub Date : 6-14-2022 , DOI: 10.1109/tac.2022.3183034
Li Liang 1 , Fang Deng 2 , Jianan Wang 3 , Maobin Lu 2 , Jie Chen 4
Affiliation  

A reconnaissance penetration game is a classic target-attacker-defender game. In this game, a reconnaissance UAV (namely attacker) tries to avoid the defender and reconnoiter a target as close as possible, whereas a target tries to escape the attacker with the help of defender. Practically, the defender is considered constrained in a certain territory to capture the attacker and help the target. This article is primarily concerned with the winning region for three players. An explicit policy method is proposed to construct the barrier analytically. In addition, taking practical payoff functions into account, a complete solution to the reconnaissance game is provided by fusing the games of kind and degree. Simulation results are elaborated to showcase the effectiveness of the proposed policy.

中文翻译:


防守方受地域限制的侦察渗透游戏



侦察渗透游戏是一种经典的目标-攻击者-防御者游戏。在这个游戏中,侦察无人机(即攻击者)试图避开防御者并尽可能近距离地侦察目标,而目标则在防御者的帮助下试图逃离攻击者。实际上,防御者被认为被限制在某个区域内以捕获攻击者并帮助目标。本文主要关注三名玩家的获胜区域。提出了一种显式策略方法来分析构建障碍。此外,考虑到实际的支付函数,通过融合种类和程度的博弈,提供了侦察博弈的完整解决方案。模拟结果被详细阐述以展示所提出的政策的有效性。
更新日期:2024-08-28
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