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Distributed Nash Equilibrium Seeking: Continuous-Time Control-Theoretic Approaches
IEEE Control Systems ( IF 3.9 ) Pub Date : 7-19-2022 , DOI: 10.1109/mcs.2022.3171479
Guoqiang Hu 1 , Yipeng Pang 1 , Chao Sun 2 , Yiguang Hong 3
Affiliation  

Game theory, which studies the cooperation and conflict among multiple rational decision makers, called players, can be utilized to analyze a large class of engineering systems (for example, wireless communication networks and smart grids). A game usually consists of three components: the players; the players’ actions; and their objective functions, which the players try to either maximize (in which case the objective function is known as a utility or payoff function) or minimize (in which case the objective function is referred to as a cost or loss function). In general, the players’ objective functions are dependent on other players’ actions, which lead to the coupling between the players’ actions in the decision-making process. This article is concerned with static games, where the order of the players’ decisions is not important (see “Summary”).

中文翻译:


分布式纳什均衡寻求:连续时间控制理论方法



博弈论研究多个理性决策者(称为参与者)之间的合作和冲突,可用于分析一大类工程系统(例如,无线通信网络和智能电网)。游戏通常由三个部分组成:玩家;玩家的行为;以及他们的目标函数,玩家试图最大化(在这种情况下,目标函数被称为效用或收益函数)或最小化(在这种情况下,目标函数被称为成本或损失函数)。一般来说,参与者的目标函数依赖于其他参与者的行为,这导致决策过程中参与者的行为之间存在耦合。本文涉及静态游戏,其中玩家决策的顺序并不重要(参见“摘要”)。
更新日期:2024-08-26
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