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Design precedents to design innovation: Category-based reasoning in problem-solving
The Design Journal ( IF 0.8 ) Pub Date : 2022-02-02 , DOI: 10.1080/14606925.2021.2006923
Koumudi Patil 1 , Uday Athavankar 2
Affiliation  

Abstract

The findings of this study propose a precedent-based method to employ category-based reasoning to design artefacts for acceptability as well as novelty. This is an effort to dissociate the context dependency of particular design cases grounded in the cultural ecosystem from local decisions into generalized reasonings derived from category members, ranging from unique to fuzzy. The attempt is to reconstruct relevant operational types of design reasoning from preceding vernacular design episodes to infer problem-solving techniques employed by designers. Generative category-based reasoning using transformational analogy to transfer design reasoning from precedents of the same or different categories of the problem at hand is adopted. These are concrete comparisons of vernacular designs invited by experiential juxtapositions that have not achieved an abstract rule-like regularity due to their tacit roots. However, they are guidelines, indicative of both the process and the method employed in category-based reasoning for designerly problem-solving.



中文翻译:

设计创新的设计先例:解决问题中的基于类别的推理

摘要

本研究的结果提出了一种基于先例的方法,该方法采用基于类别的推理来设计人工制品,以获得可接受性和新颖性。这是一种努力,将基于文化生态系统的特定设计案例的上下文依赖性与本地决策分离为源自类别成员的广义推理,范围从独特到模糊。尝试是从先前的本土设计事件中重建相关的设计推理操作类型,以推断设计师采用的解决问题的技术。采用基于生成类别的推理,使用转换类比从手头问题的相同或不同类别的先例中转移设计推理。这些是经验性并置所邀请的乡土设计的具体比较,由于其默契的根源,这些设计并没有达到抽象的规则般的规律性。然而,它们是指导方针,表明了在基于类别的推理中用于设计性问题解决的过程和方法。

更新日期:2022-02-02
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