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Evaluating dynamic visual experience of designed environments: A real-time 3D simulation method utilizing game technologies
Environment and Planning B: Urban Analytics and City Science ( IF 2.6 ) Pub Date : 2021-08-11 , DOI: 10.1177/23998083211037348
Fang Xu 1
Affiliation  

Dynamic vision refers to a person’s visual perception of the environment when the person is in motion. Pedestrians naturally have dynamic visual experiences, the aesthetic qualities of which may modify their walking and seeing behaviors. Despite the subject’s significant design relevance, dynamic visual research has shown limited theoretical and methodological progress since the 1960s. Inspired by recent development in 3D visibility research, this paper proposes a Real-Time Dynamic Visual Evaluation (RtDVE) protocol that simulates and evaluates pedestrians’ dynamic visual experiences in designed environments. The protocol utilizes Downtown Explorer, a 3D game developed to allow research participants to simulate free-roaming walks by controlling a pedestrian avatar. The game synchronously collects graphic and numerical data about the avatar’s first-person sequential views. The RtDVE protocol prescribes computational procedures to convert collected data into diagrammatic charts illustrating view-to-view transitions within the avatar’s Field of View. The protocol also introduces Dynamic Visual Variance Index, a composite quantitative index synthesizing multiple numerical data to facilitate comparisons of dynamic visual experiences across various simulated walks. Through a two-stage empirical study, the paper reveals the RtDVE protocol’s conception and demonstrates its effectiveness. The study applied the RtDVE protocol to investigate simulated dynamic visual experiences about different architectural massing schemes. The descriptive analysis outcomes facilitated the exploratory evaluation of these design schemes’ implications on pedestrians’ dynamic vision. Given its strengths in operability and research quality, the RtDVE protocol can promote evidence-based, user-centered design practices incorporating dynamic visual evaluation. Future RtDVE studies may adopt evolved real-time 3D simulation technologies and more sophisticated research designs to examine the complex ecological interplay between the objective and subjective factors in dynamic vision.



中文翻译:

评估设计环境的动态视觉体验:一种利用游戏技术的实时 3D 模拟方法

动态视觉是指人在运动时对环境的视觉感知。行人自然具有动态的视觉体验,其审美品质可能会改变他们的步行和观看行为。尽管该主题具有重要的设计相关性,但自 1960 年代以来,动态视觉研究显示出有限的理论和方法进步。受 3D 可见性研究的最新发展启发,本文提出了一种实时动态视觉评估 (RtDVE)协议,用于模拟和评估设计环境中行人的动态视觉体验。该协议利用市中心资源管理器,一款 3D 游戏,旨在让研究参与者通过控制行人头像来模拟自由漫游。游戏同步收集有关化身第一人称顺序视图的图形和数字数据。RtDVE 协议规定了将收集到的数据转换为图表的计算程序,说明了虚拟形象的视野内的视图到视图的转换。该协议还引入了动态视觉方差指数,这是一种综合定量指数,综合多个数值数据,以促进各种模拟步行的动态视觉体验的比较。通过两阶段的实证研究,本文揭示了 RtDVE 协议的概念并证明了其有效性。该研究应用 RtDVE 协议来研究有关不同建筑体量方案的模拟动态视觉体验。描述性分析结果促进了对这些设计方案对行人动态视觉影响的探索性评估。鉴于其在可操作性和研究质量方面的优势,RtDVE 协议可以促进结合动态视觉评估的基于证据、以用户为中心的设计实践。未来的 RtDVE 研究可能采用进化的实时 3D 模拟技术和更复杂的研究设计来检查动态视觉中客观和主观因素之间复杂的生态相互作用。鉴于其在可操作性和研究质量方面的优势,RtDVE 协议可以促进结合动态视觉评估的基于证据、以用户为中心的设计实践。未来的 RtDVE 研究可能采用进化的实时 3D 模拟技术和更复杂的研究设计来检查动态视觉中客观和主观因素之间复杂的生态相互作用。鉴于其在可操作性和研究质量方面的优势,RtDVE 协议可以促进结合动态视觉评估的基于证据、以用户为中心的设计实践。未来的 RtDVE 研究可能采用进化的实时 3D 模拟技术和更复杂的研究设计来检查动态视觉中客观和主观因素之间复杂的生态相互作用。

更新日期:2021-08-11
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