当前位置: X-MOL 学术J. Educ. Comput. Res. › 论文详情
Our official English website, www.x-mol.net, welcomes your feedback! (Note: you will need to create a separate account there.)
An Evaluation of the Relationship Between Perceptions and Performance of Students in a Serious Game
Journal of Educational Computing Research ( IF 4.0 ) Pub Date : 2021-07-30 , DOI: 10.1177/07356331211036989
Chioma Udeozor 1 , Fernando Russo Abegão 1 , Jarka Glassey 1
Affiliation  

The growing interest in the use of digital games for education resulted in the expansion of the field of game-based learning. There have been several research on the perceptions and attitudes of students towards the use of games for learning. These studies have tried to understand what students make of the use of digital games for learning, as it is believed that the views of users and their acceptance of new technologies play a crucial role in ensuring successful outcomes. However, it is unclear whether there is any relationship between experiences, perceptions towards games and gameplay performance in a learning game. Understanding this relationship is important for game developers to effectively design and develop games, and for educators to be able to determine how to best deploy games for educational purposes. This study examines how the experiences and perceptions of engineering students towards digital games for engineering education influence their use and performance in a serious game called CosmiClean. Findings suggest that while students are enthusiastic about digital learning games, there was no relationship between their perceptions of games for learning and their gameplay performance. However, a relationship was found between the game experiences of students and their gameplay performance.



中文翻译:

严肃游戏中学生认知与表现关系的评价

对使用数字游戏进行教育的兴趣日益增长,导致了基于游戏的学习领域的扩展。关于学生对使用游戏进行学习的看法和态度,已有多项研究。这些研究试图了解学生如何使用数字游戏进行学习,因为人们认为用户的观点和他们对新技术的接受在确保取得成功方面起着至关重要的作用。然而,尚不清楚在学习游戏中的体验、对游戏的看法和游戏性能之间是否存在任何关系。了解这种关系对于游戏开发者有效地设计和开发游戏以及教育者能够确定如何最好地部署用于教育目的的游戏非常重要。本研究调查了工程专业学生对用于工程教育的数字游戏的体验和看法如何影响他们在名为 CosmiClean 的严肃游戏中的使用和表现。调查结果表明,虽然学生对数字学习游戏充满热情,但他们对学习游戏的看法与游戏表现之间没有关系。然而,发现学生的游戏体验与他们的游戏表现之间存在关系。

更新日期:2021-08-01
down
wechat
bug