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Prototyping process: interior architecture as a social agency
Interiors ( IF 0.2 ) Pub Date : 2018-09-02 , DOI: 10.1080/20419112.2019.1622234
Milagros Zingoni

How can education in interior architecture facilitate knowledge and experiences beyond the standard curriculum? Pause + Play was a design-build public installation, which was the result of a participatory collaboration in an interior architecture graduate program in the southwest United States. The collaboration included students from Arizona State University consisting of seven graduate students in interior architecture, one graduate student from architecture, three graduate students from music and 75 sixth graders from Porter Elementary School, a local school in Mesa, Arizona. The studio explored the social capacity for interior design to engage youth, as well as the material expertise (detailing and building) required to practice effectively in this field. The studio explored interior architecture within a social context and without architecture, in the sense that there was not an indoor room. The graduate students engaged with the youth through games, collages, model making, narrative of their models and intergenerational interviews to establish a participatory collaboration to engage them in the design process. They analyzed the work and ideas proposed by the children, designed, fabricated, and mounted the installation during the fall 2017 studio. The final outcome named “Pause + Play” carried the goals set for the process by inviting visitors to explore, discover and reflect on one’s own culture. This article presents the studio approach for a funded participatory research + design + build effort under the umbrella of a common thesis problem: A participatory collaboration that reflects on culture and play through the eyes of children.

中文翻译:

原型制作过程:作为社会机构的室内建筑

室内建筑教育如何促进超出标准课程的知识和经验?Pause + Play 是一个设计-建造公共装置,它是在美国西南部的室内建筑研究生项目中参与合作的结果。此次合作包括来自亚利桑那州立大学的学生,其中包括七名室内建筑研究生、一名建筑研究生、三名音乐研究生和 75 名来自亚利桑那州梅萨当地学校波特小学的六年级学生。该工作室探索了室内设计吸引年轻人的社会能力,以及在该领域有效实践所需的材料专业知识(细节和建筑)。该工作室在社会背景下探索室内建筑,没有建筑,从没有室内房间的意义上说。研究生通过游戏、拼贴、模型制作、模型叙述和代际访谈与年轻人互动,以建立参与式合作,让他们参与设计过程。他们分析了孩子们提出的作品和想法,在 2017 年秋季工作室期间设计、制作和安装了该装置。名为“Pause + Play”的最终结果通过邀请参观者探索、发现和反思自己的文化来实现为该过程设定的目标。本文介绍了在一个常见论文问题的保护伞下进行资助的参与式研究 + 设计 + 构建工作的工作室方法:
更新日期:2018-09-02
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