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Architectural Jewels of Lublin
ACM Journal on Computing and Cultural Heritage ( IF 2.1 ) Pub Date : 2021-07-01 , DOI: 10.1145/3446978
Jerzy Montusiewicz 1 , Marek Milosz 1
Affiliation  

Lublin is a city located in the eastern part of Poland, which is an important place of cultural heritage, being the venue where the Polish-Lithuanian Union was signed 450 years ago in 2019. This article presents “Architectural Jewels of Lublin,” a computerized serious board game for two players. The aim of the game is to collect points for recognizing models of the city's historic architectural objects and their correct position on the board. They represent the landmarks of the historic Old Town quarter. Another point of the game is to answer questions about the cultural heritage of Lublin. 3D models of historic buildings were initially designed manually and then 3D printed in FFF (Fused Filament Fabrication) technology. The correct location of the object on the board is identified by sensors working in the RFID (Radio-Frequency IDentification) technology supported by two microcontrollers of an Arduino platform, which were connected to the software managing the whole game shown on a tablet monitor. The game is used both to promote Lublin at numerous cyclical cultural and science popularization events, and during conferences and seminars organized for circles representing cultural heritage from Poland and abroad. It is aimed at presenting a way to integrate many different contemporary digital technologies that can serve education in the area of cultural heritage. The game, in contrast to popular games using VR and AR technologies, combines in an interesting way physical and digital space using modern computer technologies. The research carried out on the participants of the game has shown its high effectiveness in raising the historical awareness of its participants, as well as the players’ positive attitude toward the game.

中文翻译:

卢布林的建筑瑰宝

卢布林是位于波兰东部的一座城市,是重要的文化遗产地,是 450 年前的 2019 年波兰立陶宛联盟签署的地点。两个玩家的严肃棋盘游戏。游戏的目的是收集积分以识别城市历史建筑对象的模型及其在棋盘上的正确位置。它们代表了历史悠久的老城区的地标。游戏的另一点是回答有关卢布林文化遗产的问题。历史建筑的 3D 模型最初是手动设计的,然后采用 FFF(熔丝制造)技术进行 3D 打印。棋盘上物体的正确位置由工作在 Arduino 平台的两个微控制器支持的 RFID(射频识别)技术中的传感器识别,这些微控制器连接到管理平板显示器上显示的整个游戏的软件。该游戏用于在众多周期性文化和科普活动中宣传卢布林,以及为代表波兰和国外文化遗产的圈子组织的会议和研讨会。它旨在展示一种整合许多不同的当代数字技术的方法,这些技术可以为文化遗产领域的教育服务。与使用 VR 和 AR 技术的流行游戏相比,该游戏使用现代计算机技术以有趣的方式结合了物理空间和数字空间。
更新日期:2021-07-01
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