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System dynamics gamification: A proposal for shared principles
Systems Research and Behavioral Science ( IF 1.8 ) Pub Date : 2021-06-27 , DOI: 10.1002/sres.2805
Giovanni Cunico 1, 2 , Eirini Aivazidou 1, 3 , Edoardo Mollona 1
Affiliation  

As gamification has been gaining ground in research practice, system dynamics is no exemption. Despite the long tradition of system dynamics gamification, capitalizing on lessons learned from previous experiences is still challenging for practitioners. Specifically, the extant literature introduces a repertoire of system dynamics-based simulators and games under quite divergent perspectives and nomenclatures, while a comprehensive set of practical ‘how-to-gamify’ guidelines and a resource repository are lacking. Thus, this research aims to propose a set of shared principles by (i) providing an embryonic definition of system dynamics gamification and (ii) framing the most relevant challenges and drivers, to fill in the literature gaps and allow for effective knowledge accumulation. Overall, this work anticipates rendering gamification as a recognized branch of the systems dynamics domain by establishing a common language and recommending directions to improve practice and research efforts.

中文翻译:

系统动力学游戏化:共享原则的提议

随着游戏化在研究实践中的普及,系统动力学也不例外。尽管系统动力学游戏化的传统由来已久,但从以前的经验中吸取的教训对从业者来说仍然具有挑战性。具体来说,现存的文献介绍了一系列基于系统动力学的模拟器和游戏,它们的观点和命名相当不同,而缺乏一套全面的实用“如何游戏化”指南和资源库。因此,本研究旨在通过 (i) 提供系统动力学游戏化的初步定义和 (ii) 构建最相关的挑战和驱动因素来提出一组共享原则,以填补文献空白并允许有效的知识积累。全面的,
更新日期:2021-06-27
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