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Desirable characteristics of games for older adults
Entertainment Computing ( IF 2.8 ) Pub Date : 2021-06-17 , DOI: 10.1016/j.entcom.2021.100440
Artur Martins Mol , Ezequiel Mendes Duque , Guilherme Itabayana Braga da Fonseca , Monica da Consolação Machado , Lucila Ishitani

This study addresses the interests of the elderly when it comes to digital games, to know the characteristics that must be observed when developing games for them. To achieve this objective, characteristics of interest to the elderly were obtained using the Repertory Grid Technique. This technique allows one to understand and discover the personal constructs of individuals. The use of this technique aims to facilitate the discovery of characteristics that please the target audience by exposing them to products that they do not know well and getting their opinion about these products, with a focus on fun. Volunteers were invited to play a set of games giving their opinion on the characteristics that they like the most. During the survey of the desired characteristics, it was also possible to discover the personal values of this public using Laddering, which leads to new characteristics that may not have been mentioned. The study identified 44 constructs related to characteristics of games that may be relevant to the elderly and presents complementary forms of analysis that allowed the understanding and description of the collective constructs.



中文翻译:

老年人游戏的理想特征

本研究针对老年人对数字游戏的兴趣,了解为他们开发游戏时必须遵守的特征。为了实现这一目标,使用 Repertory Grid 技术获得了老年人感兴趣的特征。这种技术允许人们理解和发现个人的个人结构。使用这种技术的目的是通过让目标受众接触他们不太了解的产品并获得他们对这些产品的意见,重点是乐趣,从而促进发现取悦目标受众的特征。志愿者被邀请玩一组游戏,就他们最喜欢的特征发表意见。在调查所需特征的过程中,还可以使用梯形图发现这些公众的个人价值观,这会导致可能没有提到的新特征。该研究确定了 44 个与可能与老年人相关的游戏特征相关的结构,并提供了补充分析形式,以便理解和描述集体结构。

更新日期:2021-06-23
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