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The TCEC16 computer chess superfinal: A perspective
ICGA Journal ( IF 0.2 ) Pub Date : 2020-02-06 , DOI: 10.3233/icg-190123
G. Matthew Sadler 1
Affiliation  

In past years, I have paid only cursory attention to DivP, experiencing it as the necessary but pallid taster before the anticipated main course! However, this year’s DivP was extremely entertaining and captivated my attention from beginning to end. The format was slightly odd as – in order to save costs on the hiring of the GPU server – all CPU machines games were played first. The downside was that the exact ranking order was shrouded in mystery until the very end due to the differing numbers of games played by CPU and GPU engines. On the other hand, organising the games in this fashion did reveal some interesting trends and contrasts.

中文翻译:

TCEC16 计算机国际象棋超级决赛:一个观点

在过去的几年里,我只是粗略地关注了 DivP,在预期的主菜之前体验它作为必要但苍白的品尝者!然而,今年的 DivP 非常有趣,从头到尾都吸引了我的注意力。格式有点奇怪——为了节省雇用 GPU 服务器的成本——所有 CPU 机器游戏都先玩。不利的一面是,由于 CPU 和 GPU 引擎玩的游戏数量不同,确切的排名顺序一直笼罩在神秘之中。另一方面,以这种方式组织比赛确实揭示了一些有趣的趋势和对比。
更新日期:2020-02-06
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