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Comic-based Digital Storytelling for Content and Language Integrated Learning
Educational Media International Pub Date : 2021-06-02 , DOI: 10.1080/09523987.2021.1908499
Carolina Beniamina Rutta 1, 2 , Gianluca Schiavo 2 , Massimo Zancanaro 1, 2 , Elisa Rubegni 3
Affiliation  

ABSTRACT

This work explores how comic-based digital storytelling can support children and teachers in combining foreign language and content teaching in the Content and Language Integrated Learning (CLIL) framework. In particular, we focus on investigating three specific aspects: (1) the use of digital storytelling in terms of collaboration, engagement and ease of use, (2) the adoption of comic-based digital storytelling in the CLIL framework, and (3) the benefits and limitations in using digital storytelling in comparison to a paper-based version. In order to investigate these aspects, we develop a case study in a primary school in Italy. A class of 18 children and 2 teachers used a digital tool, named ComicsCLIL, with the aim of creating digital narratives in the CLIL framework. The results provide some evidences that comicbased digital storytelling can be a beneficial educational tool for approaching CLIL lessons. It emerged, in fact, that digital storytelling, as supported by ComicsCLIL, can facilitate this practice by being engaging, easy to use, fully educational while considering the collaborative aspect.



中文翻译:

用于内容和语言综合学习的基于漫画的数字故事讲述

摘要

这项工作探讨了基于漫画的数字故事讲述如何支持儿童和教师在内容和语言集成学习 (CLIL) 框架中将外语和内容教学相结合。我们特别关注三个具体方面:(1) 在协作、参与和易用性方面使用数字叙事,(2) 在 CLIL 框架中采用基于漫画的数字叙事,以及 (3)与纸质版本相比,使用数字故事讲述的优势和局限性。为了调查这些方面,我们在意大利的一所小学开展了一个案例研究。一班 18 名儿童和 2 名教师使用名为 ComicsCLIL 的数字工具,目的是在 CLIL 框架中创建数字叙事。结果提供了一些证据,表明基于漫画的数字讲故事可以成为学习 CLIL 课程的有益教育工具。事实上,ComicsCLIL 支持的数字故事讲述可以通过参与、易于使用、充分的教育同时考虑协作方面来促进这种实践。

更新日期:2021-07-08
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