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Boosting entrepreneurial intention of university students: Is a serious business game the key?
The International Journal of Management Education ( IF 4.564 ) Pub Date : 2021-05-06 , DOI: 10.1016/j.ijme.2021.100506
Cristina Pérez-Pérez , Thais González-Torres , Juan-José Nájera-Sánchez

Why do politicians and academics want to encourage the creation of new companies? Why are numerous reports and journals filled with analyses of environmental conditions or initiatives aimed at boosting entrepreneurial intention? Because entrepreneurs play an essential role in economic development. Education and training occupy an honored place on the list of methods to increase entrepreneurial intention. In this paper, we assess the impact of an experiential learning practice on students' entrepreneurial intentions. Moreover, we consider the moderating role of individual characteristics such as gender, age, proximity to entrepreneurship, academic performance, previous work experience, and propensity for risk. We observe the change in a university student's entrepreneurial intention as a consequence of participating in a serious business game. We do not find that participation results in a significant positive general effect. Further, age, proximity to entrepreneurship, propensity for risk, and academic performance moderate the impact of participation. The results suggest students become aware of their need for additional training and the difficulties of entrepreneurship and company management.



中文翻译:

提升大学生创业意愿:一场严肃的商业游戏是关键吗?

为什么政治家和学者要鼓励创建新公司?为什么大量的报告和期刊充满了对环境条件的分析或旨在提高创业意愿的举措?因为企业家在经济发展中起着至关重要的作用。教育和培训在提高创业意愿的方法清单上占有重要地位。在本文中,我们评估了体验式学习实践对学生创业意图的影响。此外,我们考虑了个人特征的调节作用,例如性别、年龄、与创业的接近程度、学业成绩、以前的工作经验和风险倾向。我们观察一个大学生的变化 作为参加严肃的商业游戏的结果的创业意图。我们没有发现参与会产生显着的积极一般效应。此外,年龄、与创业的接近程度、风险倾向和学业成绩缓和了参与的影响。结果表明,学生意识到他们需要额外的培训以及创业和公司管理的困难。

更新日期:2021-05-06
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