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Studying Game Development Cultures
Games and Culture ( IF 2.4 ) Pub Date : 2021-03-18 , DOI: 10.1177/15554120211005242
Olli Sotamaa 1
Affiliation  

By analyzing and contextualizing different aspects of the Finnish game development scene, this article provides concrete examples of why we need cultural studies of game development and how game development cultures can be studied. The article follows a three-layer approach, first exploring some of the historical and political developments that have shaped forms of local game production. Second, a focus is placed on working cultures within the industry and attitudes toward crunch time, work–life balance, and workplace regulation. Third, everyday strategies of organizing creative work are analyzed to better understand game studio cultures. The lessons from this empirical study directly contribute to the larger scholarly discussions around game production and creative labor.



中文翻译:

学习游戏开发文化

通过对芬兰游戏开发领域的不同方面进行分析和环境化,本文提供了一些具体示例,说明了我们为什么需要对游戏开发进行文化研究以及如何研究游戏开发文化。本文采用三层方法,首先探讨了一些历史和政治发展,这些发展已经塑造了本地游戏生产的形式。其次,重点放在行业内的工作文化以及对紧缩时间,工作与生活平衡以及工作场所监管的态度上。第三,分析组织创意工作的日常策略,以更好地了解游戏工作室的文化。这项实证研究的教训直接有助于围绕游戏生产和创造性劳动进行的更大范围的学术讨论。

更新日期:2021-03-18
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