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Pandemic pedagogy: Experiential learning illustrating risk and health communication principles
Communication Teacher ( IF 0.4 ) Pub Date : 2021-03-11 , DOI: 10.1080/17404622.2021.1895239
Katherine A. Elder 1
Affiliation  

Instructors in medical and health fields have long used experiential learning activities to complement traditional methods of teaching. The following details a scenario developed for a health communication course that simulates a plague outbreak and requires students to draw from best practice related to crisis and emergency risk communication, patient–provider communication, and health promotion targeting behavior change. Sorted into a variety of stakeholder groups, students “win” the game by accomplishing two objectives: (1) assembling puzzle pieces to unlock a cure, and (2) demonstrating effective communication capacities throughout the scenario so that the public accepts the cure. The experience of the coronavirus disease 2019 pandemic has served as a means to reflect on what works and what needs to be modified in this scenario.



中文翻译:

流行病教学法:说明风险和健康沟通原则的体验式学习

长期以来,医疗卫生领域的教师一直使用体验式学习活动来补充传统的教学方法。以下详细介绍了为模拟瘟疫爆发的健康沟通课程开发的场景,该课程要求学生借鉴与危机和紧急风险沟通、患者与提供者沟通以及针对行为改变的健康促进相关的最佳实践。学生分成不同的利益相关者群体,通过完成两个目标来“赢得”游戏:(1)组装拼图以解锁治疗方法,以及(2)在整个场景中展示有效的沟通能力,以便公众接受治疗方法。2019 年冠状病毒病大流行的经验已成为反思在这种情况下哪些有效以及哪些需要修改的一种手段。

更新日期:2021-03-11
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