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Victoria Theatre virtual reality: A digital heritage case study and user experience design
Digital Applications in Archaeology and Cultural Heritage Pub Date : 2021-03-09 , DOI: 10.1016/j.daach.2021.e00176
Gillian Arrighi , Zi Siang See , Donovan Jones

This research study centres on a digital reconstruction of the heritage building, Victoria Theatre in Newcastle, Australia. The Virtual Reality project is called ‘Visualising the Victoria.’ The research focuses specifically on the on-going development and user experience aspects of using a transmedia virtual reality approach to preserving the heritage of this site. Traditional room-scale VR locomotion with 6 degrees of freedom relies heavily on ‘teleport-style’ method for users moving around the virtual space. However, this can be physically and mentally challenging for some new VR users and users with limited mobility. To explore different options, we seek for various interaction design alternatives and customisation that might work alongside the teleport-style method for improved perceived ease-of-use and usefulness of the VR system. A user experience study is included in this article. The focus of this usability pilot study is to provide an on-going understanding of feasible interaction design approaches to be included in digital heritage VR projects. In this paper we describe the case study, prototype, a user evaluation study and directions for future work.



中文翻译:

维多利亚剧院虚拟现实:数字遗产案例研究和用户体验设计

这项研究的重点是澳大利亚纽卡斯尔维多利亚剧院的文物建筑的数字重建。虚拟现实项目称为“可视化维多利亚”。该研究特别关注使用跨媒体虚拟现实方法来保存该网站遗产的持续开发和用户体验方面。具有6个自由度的传统房间规模的VR运动在很大程度上依赖于“电子邮件风格”的方法来为用户在虚拟空间中移动。但是,对于某些新的VR用户和行动不便的用户而言,这可能在生理和心理上都具有挑战性。为了探索不同的选择,我们寻求各种交互设计替代方案和自定义项,这些替代方案和自定义项可以与电信风格的方法一起使用,以改善VR系统的易用性和实用性。本文包含用户体验研究。此可用性试点研究的重点是提供对数字遗产VR项目中将要包括的可行交互设计方法的持续理解。在本文中,我们描述了案例研究,原型,用户评估研究以及未来工作的方向。

更新日期:2021-03-25
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