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Video Caching, Analytics, and Delivery at the Wireless Edge: A Survey and Future Directions
IEEE Communications Surveys & Tutorials ( IF 35.6 ) Pub Date : 2020-11-09 , DOI: 10.1109/comst.2020.3035427
Behrouz Jedari , Gopika Premsankar , Gazi Illahi , Mario Di Francesco , Abbas Mehrabi , Antti Yla-Jaaski

Future wireless networks will provide high-bandwidth, low-latency, and ultra-reliable Internet connectivity to meet the requirements of different applications, ranging from virtual reality to the Internet of Things. To this aim, edge caching, computing, and communication (edge-C3) have emerged to bring network resources (i.e., bandwidth, storage, and computing) closer to end users. Edge-C3 improves the network resource utilization as well as the quality of experience (QoE) of end users. Recently, several video-oriented mobile applications (e.g., live content sharing, gaming, and augmented reality) have leveraged edge-C3 in diverse scenarios involving video streaming in both the downlink and the uplink. Hence, a large number of recent works have studied the implications of video analysis and streaming through edge-C3. This article presents an in-depth survey on video edge-C3 challenges and state-of-the-art solutions in next-generation wireless and mobile networks. Specifically, it includes: a tutorial on video streaming in mobile networks (e.g., video encoding and adaptive bit-rate streaming); an overview of mobile network architectures, enabling technologies, and applications for video edge-C3; video edge computing and analytics in uplink scenarios (e.g., architectures, analytics, and applications); and video edge caching, computing and communication methods in downlink scenarios (e.g., collaborative, popularity-based, and context-aware). A new taxonomy for video edge-C3 is proposed and the major contributions of recent studies are first highlighted and then systematically compared. Finally, several open problems and key challenges for future research are outlined.

中文翻译:

无线边缘的视频缓存,分析和交付:调查和未来方向

未来的无线网络将提供高带宽,低延迟和超可靠的Internet连接,以满足从虚拟现实到物联网的各种应用程序的需求。为此,边缘缓存,计算和通信(edge-C3)应运而生,以使网络资源(即带宽,存储和计算)更接近最终用户。Edge-C3提高了网络资源利用率以及最终用户的体验质量(QoE)。近来,一些面向视频的移动应用程序(例如,实时内容共享,游戏和增强现实)在涉及下行链路和上行链路中的视频流的各种场景中利用了Edge-C3。因此,大量最新作品研究了视频分析和通过Edge-C3进行流式传输的含义。本文对下一代无线和移动网络中的视频Edge-C3挑战和最新解决方案进行了深入调查。具体来说,它包括:关于移动网络中视频流的教程(例如,视频编码和自适应比特率流);视频Edge-C3的移动网络体系结构,支持技术和应用概述;上行链路场景中的视频边缘计算和分析(例如,架构,分析和应用程序);以及下行链路场景中的视频边缘缓存,计算和通信方法(例如,协作,基于流行度和上下文感知)。提出了一种新的视频边缘C3分类法,首先重点介绍了最近的研究成果,然后对其进行了系统地比较。最后,
更新日期:2020-11-09
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