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Gamification of employee training and development
International Journal of Training and Development ( IF 1.5 ) Pub Date : 2018-04-10 , DOI: 10.1111/ijtd.12124
Michael B. Armstrong 1 , Richard N. Landers 2
Affiliation  

Gamification has become increasingly common in employee training. Simultaneously, our scientific understanding of gamified learning has grown. However, there are few resources that provide specific recommendations for science-based gamification in employee training to address the research–practice gap. Thus, the purpose of this paper is to describe our current scientific understanding of gamification as it can be used to realistically improve web-based employee training. First, because gamification is commonly misunderstood, we explain what gamification is in the context of training. Second, because gamification is commonly misapplied, research on the effectiveness of gamified learning as related to training design is reviewed. Finally, to provide a clear roadmap for training design, we describe a formal process for gamifying web-based training in a scientifically supported way.

中文翻译:

员工培训和发展的游戏化

游戏化在员工培训中变得越来越普遍。同时,我们对游戏化学习的科学理解也在增长。但是,很少有资源为员工培训中的基于科学的游戏化提供具体建议,以解决研究与实践之间的差距。因此,本文的目的是描述我们目前对游戏化的科学理解,因为它可以用来切实改善基于Web的员工培训。首先,由于游戏化通常被误解,因此我们在培训中解释游戏化是什么。其次,由于游戏化通常被误用,因此对与培训设计相关的游戏化学习效果的研究进行了综述。最后,为培训设计提供清晰的路线图,
更新日期:2018-04-10
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