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A multi-site study examining the usability of a virtual reality game designed to improve retention of sterile catheterization skills in nursing students
Simulation & Gaming ( IF 1.5 ) Pub Date : 2020-09-25 , DOI: 10.1177/1046878120954891
Karen R. Breitkreuz 1, 2 , Suzan Kardong-Edgren 3, 4 , Gregory E. Gilbert 5 , Connie DeBlieck 6 , Mariam Maske 6 , Christy Hallock 7 , Susan Lanzara 8 , Kathryn Parrish 9 , Kelly Rossler 10 , Carman Turkelson 11 , Anthony Ellertson 2 , Kimberly N. Brown 2 , Taylor Swetavage 2 , Michael Werb 4 , Elizabeth G. Kuchler 6 , Lori S. Saiki 6 , Shelly R. Noe 6
Affiliation  

A usability study of a Virtual Reality Sterile Urinary Catheter Insertion Game (VR SUCIG) was conducted to understand user needs in regards to this game.Background:Learning and retention of psychom...

中文翻译:

一项多站点研究检查虚拟现实游戏的可用性,该游戏旨在提高护理学生无菌导尿技能的保留率

对虚拟现实无菌导尿管插入游戏 (VR SUCIG) 进行了可用性研究,以了解用户对该游戏的需求。
更新日期:2020-09-25
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