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Rilievo: Artistic Scene Authoring via Interactive Height Map Extrusion in VR
Leonardo ( IF 0.4 ) Pub Date : 2020-07-01 , DOI: 10.1162/leon_a_01933
Sevinc Eroglu 1 , Patric Schmitz 2 , Carlos Aguilera Martinez 3 , Jana Rusch 4 , Leif Kobbelt 2 , Torsten W. Kuhlen 1
Affiliation  

The authors present a virtual authoring environment for artistic creation in VR. It enables the effortless conversion of 2D images into volumetric 3D objects. Artistic elements in the input material are extracted with a convenient VR-based segmentation tool. Relief sculpting is then performed by interactively mixing different height maps. These are automatically generated from the input image structure and appearance. A prototype of the tool is showcased in an analog-virtual artistic workflow in collaboration with a traditional painter. It combines the expressiveness of analog painting and sculpting with the creative freedom of spatial arrangement in VR.

中文翻译:

Rilievo:通过 VR 中的交互式高度图挤压创作艺术场景

作者为 VR 中的艺术创作提供了一个虚拟创作环境。它可以轻松地将 2D 图像转换为立体 3D 对象。输入材料中的艺术元素是使用方便的基于 VR 的分割工具提取的。然后通过交互混合不同的高度图来执行浮雕雕刻。这些是根据输入图像结构和外观自动生成的。该工具的原型在与传统画家合作的模拟-虚拟艺术工作流程中展示。它结合了模拟绘画和雕刻的表现力与 VR 中空间布置的创造性自由。
更新日期:2020-07-01
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