当前位置: X-MOL 学术Open Archaeology › 论文详情
Our official English website, www.x-mol.net, welcomes your feedback! (Note: you will need to create a separate account there.)
A Tale of Two CDs: Archaeological Analysis of Full-Motion Video Formats in Two PC Engine/TurboGrafx-16 Games
Open Archaeology Pub Date : 2019-08-19 , DOI: 10.1515/opar-2019-0022
John Aycock 1 , Andrew Reinhard 2 , Carl Therrien 3
Affiliation  

Abstract As an example of how the archaeology of modern/contemporary media can be conducted, we examine the technology behind artifacts with cultural relevance in modern society: video games. In particular, we look at two game artifacts from the PC Engine/TurboGrafx-16, a game console produced from 1987–1994. A 1× CD-ROM drive could be added on to the console, with a corresponding increase in the amount of data a game could access, and some games took advantage of this capability to include full-motion video (FMV). This digital excavation report details the FMV formats of two such games along with the methodology used to reverse engineer the formats and verify the correctness of the analysis.

中文翻译:

两张CD的故事:两台PC Engine / TurboGrafx-16游戏中全动态视频格式的考古分析

摘要作为如何进行现代/当代媒体考古学的一个例子,我们研究了与现代社会具有文化相关性的人工制品背后的技术:视频游戏。特别是,我们研究了PC Engine / TurboGrafx-16(1987-1994年生产的游戏机)中的两个游戏工件。可以在控制台上添加一个1×CD-ROM驱动器,从而相应地增加了游戏可以访问的数据量,并且某些游戏利用此功能来包含全动态视频(FMV)。该数字挖掘报告详细介绍了两个此类游戏的FMV格式,以及用于反向工程化格式并验证分析正确性的方法。
更新日期:2019-08-19
down
wechat
bug