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Prospective Immersive Human-Machine Interface for Future Vehicles: Multiple Zones Turn the Full Windscreen Into a Head-Up Display
IEEE Vehicular Technology Magazine ( IF 5.8 ) Pub Date : 2020-08-28 , DOI: 10.1109/mvt.2020.3013832
Ali Ozgur Yontem 1 , Kun Li 2 , Daping Chu 3 , Valerian Meijering 4 , Lee Skrypchuk 5
Affiliation  

The physical bottleneck of optical design and the complexity associated with the human visual system (HVS) limits the true potential of the head-up display (HUD) for use in vehicles. A full windscreen of visual information feedback is required for driving safety, and its implementation to enhance the driving experience is one of the most significant challenges. We present an immersive augmented reality (AR) HUD concept to support future vehicle design following a human-centric design approach. The limited field of view of contemporary optical solutions can be overcome by multiple display elements tiled to utilize images over the entire windscreen and so create an immersive experience. The design takes important human factors into account and improves the operator’s driving experience. Furthermore, the images are “distributed,” meaning that the physical interface generates the images via multiple optical apertures/image sources and displays these images according to HVS requirements. These configurations are tested in a laboratory environment with a replica of a real car interior and a prototype vehicle installed with distributed multiple HUD units. The proposed concept of an immersive human-machine interface (HMI) can be further extended in various forms to other parts of the vehicle interior, including surfaces and free space, which we envisage will take place in future car designs.

中文翻译:

适用于未来车辆的拟真身临其境的人机界面:多个区域将整个挡风玻璃变成平视显示器

光学设计的物理瓶颈以及与人类视觉系统(HVS)相关的复杂性限制了平视显示器(HUD)在车辆中使用的真正潜力。全面的视觉信息反馈挡风玻璃是行车安全所必需的,其实施以增强驾驶体验是最重大的挑战之一。我们提出一种身临其境的增强现实(AR)HUD概念,以人为本的设计方法来支持未来的车辆设计。现代光学解决方案的有限视野可以通过将多个显示元件平铺以在整个挡风玻璃上利用图像来克服,从而创造出身临其境的体验。该设计考虑了重要的人为因素,并改善了操作员的驾驶体验。此外,图像是“分布式的,”表示物理界面通过多个光学孔径/图像源生成图像,并根据HVS要求显示这些图像。这些配置在实验室环境中进行了测试,包括真实汽车内饰的副本和安装有分布式HUD单元的原型车。沉浸式人机界面(HMI)的拟议概念可以以各种形式进一步扩展到车辆内部的其他部分,包括表面和自由空间,我们设想这些将在未来的汽车设计中实现。这些配置在实验室环境中进行了测试,具有真实汽车内饰的副本和安装有分布式HUD单元的原型车。沉浸式人机界面(HMI)的拟议概念可以以各种形式进一步扩展到车辆内部的其他部分,包括表面和自由空间,我们设想这些将在未来的汽车设计中实现。这些配置在实验室环境中进行了测试,包括真实汽车内饰的副本和安装有分布式HUD单元的原型车。沉浸式人机界面(HMI)的拟议概念可以以各种形式进一步扩展到车辆内部的其他部分,包括表面和自由空间,我们设想这些将在未来的汽车设计中实现。
更新日期:2020-08-28
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