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Open Video Game Development and Participatory Design
Technical Communication Quarterly Pub Date : 2021-01-03 , DOI: 10.1080/10572252.2020.1866679
Luke Thominet 1
Affiliation  

ABSTRACT

This article analyzes user work during open game development and presents an alternative model for participatory design. During open development, developers publicly distribute incomplete games, discuss their design goals, and facilitate user feedback. This article examines user work on an open development forum using conventional content and discourse uptake analyses. It finds that users customize their participation, engage with multiple objects of design, and affect design through collective action.



中文翻译:

开放式视频游戏开发和参与式设计

摘要

本文分析了开放游戏开发过程中的用户工作,并提出了一种参与式设计的替代模型。在开放开发期间,开发者公开分发不完整的游戏,讨论他们的设计目标,并促进用户反馈。本文使用传统的内容和话语吸收分析来检查用户在开放开发论坛上的工作。它发现用户定制他们的参与,参与多个设计对象,并通过集体行动影响设计。

更新日期:2021-01-03
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