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Designing for intersubjectivity and dialogicality in museum interactive installations about migration
Digital Creativity Pub Date : 2020-11-26 , DOI: 10.1080/14626268.2020.1848873
Areti Galani 1 , Abigail Durrant 2 , David Chating 3 , Rebecca Farley 4
Affiliation  

ABSTRACT

How do we design for intersubjective, digitally-mediated encounters in the museum? We report on the process of designing a digital interactive installation called Sit with Me for a permanent museum exhibition on migration in Newcastle upon Tyne, UK. Focussing on this case-study, the article aims to unpick the tensions, challenges and opportunities arising from designing for intersubjectivity in the context of migration exhibitions. It particularly explores how perspectives from the past may be brought into a relation with contemporary visitor perspectives through the design of interaction spaces that enable dialogicality and other-oriented perspective taking. Our aim is to enrich current museological discourse on exhibiting and experiencing migration in museums, contributing much needed understandings on the use and role of digital interactive technologies in these contexts; we further contribute methodological insight about a research-through-design practice that critically addressed the museum’s desire to foster intersubjectivity in the encounters between Self and Other.



中文翻译:

博物馆互动装置中关于迁移的主体间性和对话性设计

摘要

我们如何设计博物馆中的主体间,数字媒介相遇?我们报告了设计数字互动装置(与我同坐)的过程,该装置将在英国泰恩河畔纽卡斯尔举办有关移民的永久性博物馆展览。着重于此案例研究,本文旨在消除在移民展览的背景下为主体间性而设计所带来的紧张,挑战和机遇。它特别探讨了如何通过交互空间的设计将过去的观点与当代游客的观点联系起来,以实现对话性和其他取向的观点接受。我们的目标是丰富有关博物馆中展示和体验迁徙的博物馆学论述,在这些情况下,就数字交互技术的使用和作用发表急需的理解;我们将进一步提供有关通过设计进行研究的方法论见解,该研究方法严格地解决了博物馆促进自我与他人之间相遇的主体间性的愿望。

更新日期:2020-11-26
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