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From Ta-Kesh to Ta-Kush: The affordances of digital, haptic visualisation for heritage accessibility
Digital Applications in Archaeology and Cultural Heritage Pub Date : 2020-12-01 , DOI: 10.1016/j.daach.2020.e00159
Kathryn Smith , Mark Roughley , Samantha Harris , Caroline Wilkinson , Evelyn Palmer

Abstract This paper describes the 3D facial depiction of a 2700-year-old mummy, Ta-Kush, stewarded by Maidstone Museum, UK, informed by new scientific and visual analysis which demanded a complete re-evaluation of her biography and presentation. The digital haptic reconstruction and visualisation workflow used to reconstruct her facial morphology is described, in the context of the multimodal and participatory approach taken by the museum in the complete redesign of the galleries in which the mummy is displayed. Informed by contemporary approaches to working with human remains in heritage spaces, we suggest that our virtual modelling methodology finds a logical conclusion in the presentation of the depiction both as a touch-object as well as a digital animation, and that this ‘digital unshelving’ enables the further rehumanization of Ta-Kush. Finally, we present and reflect upon visitor feedback, which suggests that audiences respond well to interpretive material in museums that utilizes cutting-edge, multimedia technologies.

中文翻译:

从Ta-Kesh到Ta-Kush:数字,触觉可视化为遗产获取提供了便利

摘要本文描述了由英国梅德斯通博物馆(Maidstone Museum)领导的2700岁木乃伊Ta-Kush的3D面部描绘,并进行了新的科学和视觉分析,要求对她的传记和呈现方式进行完整的重新评估。在博物馆对展示木乃伊的画廊进行完全重新设计的博物馆采用的多模态和参与式方法的背景下,描述了用于重建其面部形态的数字触觉重建和可视化工作流程。受当代在遗产空间中与人类遗体打交道的方法的启发,我们建议我们的虚拟建模方法在将描述既作为触摸对象又作为数字动画进行呈现时找到逻辑上的结论,并且这种“数字搁置”使Ta-Kush进一步人性化。
更新日期:2020-12-01
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