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An adaption of the Good Behaviour Game to promote social skill development at the whole-class level
Educational Psychology in Practice Pub Date : 2019-12-19 , DOI: 10.1080/02667363.2019.1695583
Alexandra Sewell 1
Affiliation  

ABSTRACT Social skill interventions are utilised by educational psychologists (EPs) to promote positive social behaviour amongst pupils. These have predominantly occurred for target populations, rather than at the whole-class level. Research into evidence-based, whole-class interventions for social skill development is warranted. The Good Behaviour Game (GBG) is a contingency management intervention for promoting positive behaviour at the whole-class level. The current study evaluates an adaptation of the GBG to target engagement in social skills in a mainstream primary school classroom setting. An ABAB reversal design was used to evaluate teacher implementation of the GBG. The GBG was shown to be effective in promoting engagement in targeted social behaviour of positive social interactions and working as team. No change in behaviour was observed for the targeted social behaviour of supporting peers. The paper discusses the implications of the findings, limitations, relevancy to EP practice and impetus for further research.

中文翻译:

适应良好行为游戏促进全班级社交技能发展

摘要 教育心理学家 (EP) 使用社交技能干预来促进学生的积极社交行为。这些主要发生在目标人群中,而不是发生在整个班级。有必要研究基于证据的全班社交技能发展干预措施。良好行为游戏(GBG)是一种在全班级促进积极行为的应急管理干预措施。当前的研究评估了 GBG 在主流小学课堂环境中针对社交技能参与的适应性。ABAB 逆向设计用于评估教师对 GBG 的实施情况。GBG 被证明可以有效地促进积极的社会互动和团队合作的目标社会行为的参与。没有观察到支持同伴的目标社会行为的行为变化。本文讨论了研究结果的含义、局限性、与 EP 实践的相关性以及进一步研究的动力。
更新日期:2019-12-19
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