当前位置: X-MOL 学术The Law Teacher › 论文详情
Our official English website, www.x-mol.net, welcomes your feedback! (Note: you will need to create a separate account there.)
Ratio! A Game of Judgment: using game-based learning to teach legal reasoning
The Law Teacher ( IF 1.1 ) Pub Date : 2020-06-17 , DOI: 10.1080/03069400.2020.1773677
David Yuratich 1
Affiliation  

ABSTRACT

This article introduces Ratio! A Game of Judgment, a card game jointly developed by Dr David Yuratich (the sole author of this article) and Dr Thomas Giddens. Ratio provides an innovative and immersive environment for the deep and active learning of common law legal reasoning. Players adopt the role of a judge and are required to deploy cards representing the main elements of common law reasoning to build a judgment. This article argues that game-based learning (GBL) offers pedagogies which provide an innovative way of engaging and educating law students and explains how these approaches apply to and work within Ratio. It makes a case for the adoption of GBL methods and identifies future research agendas that explore the use of GBL (and Ratio) in the legal classroom.



中文翻译:

比率!判断游戏:使用基于游戏的学习来教授法律推理

摘要

这篇文章介绍了比率!A Game of Judgment,一种由 David Yuratich 博士(本文的唯一作者)和 Thomas Giddens 博士共同开发的纸牌游戏。Ratio为普通法法律推理的深入和主动学习提供了一个创新和身临其境的环境。玩家扮演法官的角色,需要部署代表普通法推理主要元素的卡片来建立判断。本文认为,基于游戏的学习 (GBL) 提供的教学法提供了一种吸引和教育法学学生的创新方式,并解释了这些方法如何应用于Ratio并在其中发挥作用。它为采用 GBL 方法提供了一个案例,并确定了探索 GBL 使用的未来研究议程(和比率) 在法律课堂上。

更新日期:2020-06-17
down
wechat
bug