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Parasocial interactions and digital characters: the changing landscape of cinema and viewer/character relationships
Atlantic Journal of Communication ( IF 0.7 ) Pub Date : 2019-12-11 , DOI: 10.1080/15456870.2019.1702550
Zachary Sheldon 1 , Max Romanowski 2 , Daniel M. Shafer 3
Affiliation  

ABSTRACT

This study investigates whether parasocial interactions (PSIs) vary in strength depending on whether a character is created entirely through computer-generated imagery (CG), a hybrid character enhanced by CGI, or real, portrayed by a real human actor. One-hundred and forty-four participants watched a randomly selected film narrative from the three conditions, and strength of PSIs was measured. Results indicate that PSIs formed with hybrid CGI characters are just as strong as those formed with non-CGI characters. Audience members formed stronger PSIs with both natural and hybrid characters than they did with all-CGI characters. This finding suggests that movie viewers relate to characters enhanced by CGI just as effectively as they relate to entirely human characters. All-CGI characters may not be as relatable, but this may be due to the types of characters, typically non-humans, that are usually created entirely with CGI rather than failings of the technology itself.



中文翻译:

超社会互动和数字角色:电影院和观众/角色关系的不断变化的格局

摘要

这项研究调查了超社会互动(PSI)的强度是否不同,这取决于角色是完全通过计算机生成的图像(CG),由CGI增强的混合角色还是由真实的人类演员描绘的真实角色来创建的。一百四十四名参与者观看了从这三个条件中随机选择的电影叙事,并测量了PSI的强度。结果表明,由混合CGI字符形成的PSI与由非CGI字符形成的PSI一样强。与纯CGI角色相比,受众成员使用自然和混合角色形成了更强大的PSI。这一发现表明,电影观众与被CGI增强的角色有关,就像它们与整个人类角色一样有效。所有CGI字符可能不相关,

更新日期:2019-12-11
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