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‘Experience the Second World War like never before!’ Game paratextuality between transnational branding and informal learning (‘¡Experimenta la Segunda Guerra Mundial como nunca antes!’ La paratextualidad de los videojuegos entre el branding transnacional y el aprendizaje informal)
Journal for the Study of Education and Development ( IF 0.8 ) Pub Date : 2020-07-02 , DOI: 10.1080/02103702.2020.1771964
Pieter J. B. J. Van Den Heede 1
Affiliation  

ABSTRACT In contemporary historical culture, digital entertainment games about the Second World War have become a prominent format for cultural expression. By allowing players to actively engage with the history of the Second World War, this body of commercial digital entertainment games can significantly co-configure how this war is understood, especially in light of the blurring distinction between formal and informal historical learning. This article presents an interpretative content analysis of the marketing ‘paratexts’ of a corpus of digital entertainment games about the Second World War that are shared through online game stores and online game community platforms. This is done to provide insight into how digital entertainment games and their online community platforms can function as sites for informal historical learning, both in relation to the history of the Second World War and the central goals of formal history education.

中文翻译:

“前所未有的体验第二次世界大战!” 跨国品牌与非正式学习之间的博弈超文本性(“实名制实验”!影视品牌跨性别和非正规学习者的超文本性)

摘要在当代历史文化中,有关第二次世界大战的数字娱乐游戏已成为一种重要的文化表现形式。通过允许玩家积极参与第二次世界大战的历史,这组商业数字娱乐游戏可以显着地共同配置如何理解这场战争,尤其是鉴于正式和非正式历史学习之间的模糊区分。本文对通过网络游戏商店和网络游戏社区平台共享的有关第二次世界大战的数字娱乐游戏语料的营销“文字”进行了解释性内容分析。这样做是为了深入了解数字娱乐游戏及其在线社区平台如何充当非正式历史学习的网站,
更新日期:2020-07-02
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