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How Dumb Are Big Dumb Objects? OOO, Science Fiction, and Scale
Open Philosophy ( IF 0.3 ) Pub Date : 2019-10-30 , DOI: 10.1515/opphil-2019-0039
Raino Isto 1
Affiliation  

Abstract This article considers the potential intersections of object-oriented ontology and science fiction studies by focusing on a particular type of science-fictional artifact, the category of ‘Big Dumb Objects.’ Big Dumb Objects is a terminology used—often quite playfully—to describe things or structures that are simultaneously massive in size and enigmatic in purpose: they stretch the imagination through both the technical aspects of their construction and the obscurity of their purpose. First used to designate the subjects of several science fiction novels written in the 1970s, Big Dumb Objects (often called BDOs) have been understood in terms of science fiction’s enduring interest in the technological sublime and the transcendental. While object-oriented ontology has often turned to science fiction and weird fiction for inspiration in rethinking the possibilities inherent in things and their relations, it has not considered the implications of BDOs for a theory of the object more broadly. The goal of this article is to consider how extreme size and representations of scale in science fiction can help expand an understanding of the object along lines that are similar to those pursued by object-oriented ontology, especially Timothy Morton’s notion of hyperobjects.

中文翻译:

大笨蛋是什么东西?OOO,科幻小说和规模

摘要本文通过关注一种特殊类型的科幻小说制品,即“大笨蛋”类别,来考虑面向对象的本体论与科幻小说研究的潜在交叉点。大笨拙物体(Big Dumb Objects)是一种术语,通常是很有趣的,用来描述同时具有巨大规模和目的的事物或结构:它们通过构造的技术方面和目的的模糊性来发挥想象力。大笨蛋(通常称为BDO)最初被用来指代1970年代写的几本科幻小说的主题,这是根据科幻小说对技术崇高和超验的持久兴趣来理解的。虽然面向对象的本体论经常从科幻小说和怪异小说中寻求灵感,以重新思考事物及其关系固有的可能性,但它并没有更广泛地考虑BDO对事物理论的影响。本文的目的是考虑科幻小说中的极端大小和规模表示如何以类似于面向对象的本体论(尤其是蒂莫西·莫顿(Timothy Morton)的超对象概念)的方式帮助扩展对对象的理解。
更新日期:2019-10-30
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