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OneUp: Supporting Practical and Experimental Gamification of Learning
International Journal of Serious Games ( IF 1.6 ) Pub Date : 2018-09-25 , DOI: 10.17083/ijsg.v5i3.236
Darina Dicheva , Keith Irwin , Christo Dichev

Gamification of education is still evolving. It lacks systematic studies assessing its effect in different learning contexts. Creating gamified courses is still difficult, since there is a lack of sufficient understanding of how to gamify learning and appropriate software support is missing. As a response to these challenges, we developed OneUp a customizable platform aimed at facilitating the process of gamifying academic courses and enabling contextual studies on educational gamification. In this paper we rationalize our approach to building OneUp and present the underlying principles and motivations guiding its design. We also describe the platform functionality which includes support for integrating game design elements in learning activities, creating dynamic problems, and visualizing student performance and progress. At the end, we present a usability study of the platform and the assessment results from an end user perspective.

中文翻译:

OneUp:支持学习的实践和实验游戏化

教育游戏化仍在发展。它缺乏评估其在不同学习环境中的效果的系统研究。创建游戏化课程仍然很困难,因为对如何游戏化学习缺乏足够的了解,并且缺少适当的软件支持。为了应对这些挑战,我们开发了OneUp一个可定制的平台,旨在促进学术课程游戏化的过程并实现教育游戏化的上下文研究。在本文中,我们合理化了构建OneUp的方法,并提出了指导其设计的基本原理和动机。我们还将介绍平台功能,其中包括支持将游戏设计元素集成到学习活动中,创建动态问题以及可视化学生的表现和进步。在末尾,
更新日期:2018-09-25
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