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Realizing a Mobile Multimodal Platform for Serious Games Analytics
International Journal of Serious Games ( IF 1.6 ) Pub Date : 2019-11-15 , DOI: 10.17083/ijsg.v6i4.323
Laila Shoukry , Stefan Göbel

This paper presents the design and development of "StoryPlay Multimodal", a mobile multimodal analytics platform for the evaluation of Serious Games. It is intended to serve researchers, teachers and educational game developers as a means to assess their Serious Game Design. This is done by capturing, pre-processing, synchronizing and visualizing multimodal serious games analytics and mobile sensor data from playtesting sessions. By linking log data with multimodal data, it is possible to uncover relations between design elements, gameplay interactions, context parameters and affective and cognitive states. This is crucial for gaining full insight into the session, even if not present with the player at the same location. After discussing design requirements, the architecture of the software, the different modules, additional features, implementation challenges and solutions are presented. The testing settings, participants and results are also discussed to demonstrate how the evaluation procedure can be applied to deliver valuable outcomes for Serious Games Research.

中文翻译:

实现用于严肃游戏分析的移动多模式平台

本文介绍了“ StoryPlay Multimodal”的设计和开发,这是一种用于严重游戏评估的移动多模式分析平台。它旨在为研究人员,教师和教育游戏开发人员提供服务,以评估他们的“严肃游戏设计”。这是通过捕获,预处理,同步和可视化多模式严肃游戏分析和来自游戏测试会话的移动传感器数据来完成的。通过将日志数据与多模式数据链接,可以发现设计元素,游戏玩法交互,上下文参数以及情感和认知状态之间的关系。这对于获得对会话的全面洞察至关重要,即使不在同一位置的玩家也无法看到。在讨论了设计要求,软件的架构,不同的模块,附加功能,提出了实施方面的挑战和解决方案。还讨论了测试设置,参与者和结果,以演示如何应用评估程序为严重游戏研究提供有价值的结果。
更新日期:2019-11-15
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