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Stimulating ideation in new teams with the mobile game Grapplenauts
International Journal of Serious Games ( IF 1.6 ) Pub Date : 2019-12-14 , DOI: 10.17083/ijsg.v6i4.325
Shaad Alaka , Max Lopes Cunha , Jop Vermeer , Nestor Z. Salamon , J. Timothy Balint , Rafael Bidarra

Working in teams is a common approach to solving problems. However, new teams often suffer from a form of cold start, by which individual members are not yet comfortable expressing their ideas. Previous work has shown that ideation can be stimulated by promoting a sense of psychological safety among team members and instilling an ambiance of openness, and that games are helpful at establishing such social bonds. However, most such games only partially target psychological safety or openness, and often rely on the expertise of a facilitator, who may be unavailable for many teams. The ubiquity of mobile platforms opens up many opportunities for overcoming such drawbacks. We developed the mobile game Grapplenauts, a novel serious game directly focused on psychological safety and openness, that generates a beneficial atmosphere for ideation and does not require any facilitator. In Grapplenauts, team players have to gradually work together towards a team-wide goal, first in pairs and then among pairs, which has shown to be quite successful in promoting communication and collaboration. Play testing has shown that Grapplenauts was perceived as a fun, engaging and challenging collaborative game. In addition, results of a preliminary user study are cautiously optimistic about the success of the game in improving the perceived atmosphere withinnewly-formed teams.

中文翻译:

借助手机游戏Grapplenauts激发新团队的想法

团队合作是解决问题的常用方法。但是,新团队通常会遭受冷遇,因为个别成员还不习惯表达自己的想法。以前的工作表明,可以通过在团队成员之间增强心理安全感并灌输开放的氛围来激发想法,而游戏有助于建立这种社会纽带。但是,大多数此类游戏仅部分针对心理安全性或开放性,并且通常依赖于促进者的专业知识,而许多团队可能都没有这种能力。移动平台的普遍存在为克服这些缺陷提供了许多机会。我们开发了手机游戏Grapplenauts,这是一款新颖的严肃游戏,直接针对心理安全性和开放性,产生了有益的思想氛围,不需要任何帮助。在Grapplenauts中,团队成员必须逐步朝着全团队的目标共同努力,首先是成对,然后是成对,这在促进沟通和协作方面非常成功。游戏测试表明,《抓狂人》被认为是一款有趣,引人入胜且富有挑战性的协作游戏。此外,初步的用户研究结果对游戏能否成功改善新组建团队的感知气氛持谨慎乐观的态度。游戏测试表明,《抓狂人》被认为是一款有趣,引人入胜且富有挑战性的协作游戏。此外,初步的用户研究结果对游戏能否成功改善新组建团队的感知气氛持谨慎乐观的态度。游戏测试表明,《抓狂人》被认为是一款有趣,引人入胜且富有挑战性的协作游戏。此外,初步的用户研究结果对游戏能否成功改善新组建团队的感知气氛持谨慎乐观的态度。
更新日期:2019-12-14
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