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History of Video Game Distribution
IEEE Consumer Electronics Magazine ( IF 4.5 ) Pub Date : 2020-10-21 , DOI: 10.1109/mce.2020.3032778
Michael Mattioli 1
Affiliation  

Video games were originally distributed through fixed-function appliances or gaming consoles. As technology improved, various forms of physical media were used to distribute games, such as cartridges and discs. While this provided versatility, it also carried physical design considerations and complexities surrounding backward-compatibility. Today, digital distribution is growing rapidly and beginning to overtake physical media. Cloud gaming is disrupting distribution even further by eliminating local storage, compute, and rendering and shifting all of those tasks to cloud compute resources.

中文翻译:

电子游戏发行的历史

电子游戏最初是通过固定功能的设备或游戏机发行的。随着技术的进步,人们使用了各种形式的物理媒体来分发游戏,例如盒带和光盘。尽管这提供了通用性,但它还包含物理设计方面的考虑因素和围绕向后兼容性的复杂性。如今,数字发行正在迅速增长,并开始取代物理媒体。云游戏通过消除本地存储,计算以及渲染并将所有这些任务转移到云计算资源上,从而进一步破坏了分布。
更新日期:2020-10-21
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