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Interactivity as a Vector of the Socialization of Art
Changing Societies & Personalities Pub Date : 2018-01-01 , DOI: 10.15826/csp.2018.2.2.036
Vladimir Bogomyakov , , Marina Chistyakova ,

The article presents research into the role of interactive practices in the development of contemporary art. By “interactive” is meant a creative work based on a two-way interaction with the viewer. Such a creative work is capable of responding to the recipient’s actions as well as changing under their influence. Interactive work is process-based, variable and open to interpretations. The history of the establishment of interactive contemporary art practices, which may be traced back to the historical avant-garde, punctuated by such important stages for contemporary art as the performative and social turns, is considered alongside ruptured art conventions associated with their advent. It is assumed that the various possibilities for interactivity are correlated with different media types (old/new/post). Interactivity is considered in terms of an important socialization factor in the various modifications of interactive art, including participatory art, as well as collaborative and collective artistic practices.

中文翻译:

互动性是艺术社会化的载体

本文介绍了互动实践在当代艺术发展中的作用研究。“交互”是指基于与观看者的双向交互的创造性作品。这种创造性的作品能够对接收者的行为做出反应,并在其影响下发生变化。交互式工作是基于过程的,可变的并且可以解释。建立互动式当代艺术实践的历史可以追溯到历史悠久的前卫艺术,其间以诸如表演和社会转变等当代艺术的重要阶段为穿插点,并被视为与它们的出现相关的破裂的艺术惯例。假定交互的各种可能性与不同的媒体类型(旧/新/后)相关。
更新日期:2018-01-01
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