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A review of collision detection for deformable objects
Computer Animation and Virtual Worlds ( IF 0.9 ) Pub Date : 2021-02-01 , DOI: 10.1002/cav.1987
Monan Wang 1 , Jiaqi Cao 1
Affiliation  

In the process of simulating and modeling real objects, the phenomenon of objects penetrating each other may occur in the model, which is unrealistic and then the research of collision detection (CD) is generated. As a bottleneck of virtual environment simulation, researchers have conducted in-depth research on CD, especially the CD of deformable objects. In this paper, we briefly review the related research on CD of deformable objects regarding relevant literature. First, we briefly introduce previous reviews of CD. Second, we review the popular research methods and limitations of CD between deformable objects. Third, we review the popular research methods and limitations of self-collision detection in deformable objects. Finally, we discuss future directions of development. This review can be used as a reference for the application of CD in all directions.

中文翻译:

可变形物体碰撞检测综述

在对真实物体进行仿真建模的过程中,模型中可能会出现物体相互穿透的现象,这是不切实际的,于是产生了碰撞检测(CD)的研究。作为虚拟环境模拟的瓶颈,研究人员对CD,尤其是可变形物体的CD进行了深入研究。在本文中,我们结合相关文献简要回顾了可变形物体CD的相关研究。首先,我们简单介绍一下之前对CD的评论。其次,我们回顾了可变形物体之间 CD 的流行研究方法和局限性。第三,我们回顾了可变形物体自碰撞检测的流行研究方法和局限性。最后,我们讨论了未来的发展方向。
更新日期:2021-02-01
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