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Testing the PAX Good Behavior Game with and without school-based parenting support: study description and practical challenges
International Journal of Mental Health Promotion ( IF 1.0 ) Pub Date : 2017-07-06 , DOI: 10.1080/14623730.2017.1347515
Hannah Pazderka 1, 2 , Ronald J. Prinz 3 , Timothy Heidebrecht 4 , Sandra Wiebe 5 , Karen Benzies 6 , Naheed Hosan 5 , Wendy Hoglund 5 , Christina Rinaldi 7 , Debbie Easton 8 , Tara Preston 1 , Suzanne Tough 1, 9 , Dennis D. Embry 10
Affiliation  

Abstract Despite large government expenditures and the implementation of mental health-related initiatives and strategies, the social, emotional, and behavioral concerns about children remain a significant issue in Canada. Accordingly, our group has undertaken a three-arm cluster school-based field study in Western Canada to examine interventions intended to have positive impact on children. This article describes the structure and design of the study, the interventions deployed, and the challenges encountered in conducting this type of initiative. The main intervention is the PAX Good Behavior Game (PAX GBG), a school-based intervention designed to improve children’s self-regulation, prosocial behavior, and mental health outcomes. The study was designed to test the impact of the PAX GBG with or without school-based parenting support on classroom behavior, child outcomes for social-emotional and behavioral functioning, and teacher stress and wellbeing. The parenting support intervention draws on the Triple P-Positive Parenting Program (Triple P) to provide low-intensity programming for parents seeking to address common childhood behavioral issues. The article outlines the study’s research design, measures, and data collection procedures, describes the interventions, and discusses several practical and methodological challenges that occurred during implementation.

中文翻译:

在有或没有校本育儿支持的情况下测试PAX良好行为游戏:研究说明和实际挑战

摘要尽管加拿大政府投入巨资,并实施了与心理健康相关的举措和策略,但对儿童的社会,情感和行为方面的担忧仍然是加拿大的重要问题。因此,我们小组在加拿大西部进行了以学校为基础的三臂集群实地研究,以研究旨在对儿童产生积极影响的干预措施。本文介绍了研究的结构和设计,所部署的干预措施以及进行此类倡议时遇到的挑战。主要干预措施是PAX良好行为游戏(PAX GBG),这是一种基于学校的干预措施,旨在改善儿童的自我调节,亲社会行为和心理健康状况。该研究旨在测试有或没有校本育儿支持的PAX GBG对课堂行为,儿童的社交情绪和行为功能的结局以及老师的压力和幸福感的影响。育儿支持干预计划采用“三重正向父母教养计划”(Triple P),为寻求解决常见的儿童行为问题的父母提供低强度的计划。本文概述了研究的研究设计,措施和数据收集程序,描述了干预措施,并讨论了在实施过程中发生的一些实际和方法上的挑战。育儿支持干预计划采用“三重正向父母教养计划”(Triple P),为寻求解决常见的儿童行为问题的父母提供低强度的计划。本文概述了研究的研究设计,措施和数据收集程序,描述了干预措施,并讨论了在实施过程中发生的一些实际和方法上的挑战。育儿支持干预计划采用“三重正向父母教养计划”(Triple P),为寻求解决常见的儿童行为问题的父母提供低强度的计划。本文概述了研究的研究设计,措施和数据收集程序,描述了干预措施,并讨论了在实施过程中发生的一些实际和方法上的挑战。
更新日期:2017-07-06
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