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Enabled Players: The Value of Accessible Digital Games
Games and Culture ( IF 2.4 ) Pub Date : 2019-12-23 , DOI: 10.1177/1555412019893877
Paul Cairns 1, 2 , Christopher Power 2, 3 , Mark Barlet 2 , Gregory Haynes 2 , Craig Kaufman 2 , Jen Beeston 1
Affiliation  

It is increasingly recognized that there are many players of mainstream digital games who have some form of disability. It is not known which aspects of games are valued by players, regardless of w...

中文翻译:

启用的玩家:无障碍数字游戏的价值

越来越多的人意识到,主流数字游戏的许多参与者都存在某种形式的残疾。未知玩家在游戏的哪些方面受到重视,而不论玩家是否重视游戏。
更新日期:2019-12-23
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