当前位置: X-MOL 学术Games and Culture › 论文详情
Our official English website, www.x-mol.net, welcomes your feedback! (Note: you will need to create a separate account there.)
Play, History and Politics: Conceiving Futures Beyond Empire
Games and Culture ( IF 2.4 ) Pub Date : 2020-09-24 , DOI: 10.1177/1555412020962430
Robbie Fordyce 1
Affiliation  

The worlds of games are important places for us to think about time, as demonstrated by historical game studies in evaluating the past, but there is a role for games to help us consider the future as well. Because games are, to some extent, systems, they facilitate a systems thinking approach that connects the material to the immaterial. Because games also tend to be action-based, they allow thinking through of acts as well as representations. Games allow us to think about a time and place that is different from the present and how it might operate as a system that we could live in. I argue that a post-autonomist method of game analysis requires an explicitly political interpretation that is focused on trying to imagine a political future through experiments in gaming.



中文翻译:

戏剧,历史与政治:设想超越帝国的未来

游戏世界是我们思考时间的重要场所,历史游戏研究在评估过去时证明了这一点,但是游戏也可以帮助我们考虑未来。因为游戏在某种程度上是系统,所以它们促进了将材料与非材料连接起来的系统思考方法。由于游戏也倾向于基于动作,因此它们允许对动作以及表示进行思考。游戏使我们可以思考与现在不同的时间和地点,以及它如何作为我们可以生活的系统运行。我认为,后自治主义的游戏分析方法需要明确的政治解释,重点是试图通过游戏实验来想象政治上的未来。

更新日期:2020-09-24
down
wechat
bug