当前位置: X-MOL 学术Comput. Assist. Lang. Learn. › 论文详情
Our official English website, www.x-mol.net, welcomes your feedback! (Note: you will need to create a separate account there.)
But the computer say me the time is up: the shaping of oral turns mediated with and through the screen
Computer Assisted Language Learning ( IF 6.0 ) Pub Date : 2021-01-12
Janine Knight, Melinda Dooly, Elena Barberà

Abstract

Research on mode in computer-mediated communication and language learning has primarily focused on mode-as-channel of communication such as audio- or videoconferencing. However, increasingly sophisticated technological tools now facilitate communication in multiple ways so that learners can convey and respond to peers and screen-based resources, both orally, visually and/or through touch with the screen. By highlighting learner-to-learner turns as well as screen related turns, this paper looks at how learners’ oral meaning making is shaped through both verbal and non-verbal resources. This can provide a better understanding of how the interplay between modes and resources on interfaces might be harnessed to increase learners’ oral turns and identify potential interface-related difficulties learners might face. Audio recordings of six dyads are analysed using discourse analysis, with notions from conversational analysis, alongside interface screenshots. Results reveal that screen-based resources become: 1) embedded or modified in oral turns; 2) resources to initiate and support oral turns; 3) diverse topics of talk. It was also found that learners orientate towards some resources as 4) agentive turn-takers (e.g. pop-ups, to initiate an action). Such multimodal experience reveal how peer-to-peer talk can occasionally resemble a multi-party encounter whereby some resources can act as participants in the interaction. It is proposed that a fuller understanding of this interplay can help teachers and designers optimize computer-mediating communicative language learning tasks.



中文翻译:

但是计算机告诉我时间到了:通过屏幕介导并通过屏幕进行的口头转形的形成

摘要

在计算机介导的通信和语言学习中对模式的研究主要集中在诸如音频或视频会议之类的通信模式即通道上。但是,越来越复杂的技术工具现在可以通过多种方式促进交流,以便学习者可以通过口头,视觉和/或通过触摸屏幕来传达和响应同peer和基于屏幕的资源。通过突出学习者到学习者的转弯以及与屏幕相关的转弯,本文研究了学习者的口头意义形成是如何通过言语和非言语资源来塑造的。这样可以更好地理解界面上的模式和资源之间的相互作用,如何利用它们来增加学习者的口头表达,并确定学习者可能面临的与界面相关的潜在困难。使用话语分析,对话分析的概念以及界面屏幕快照,分析了六面体的录音。结果表明,基于屏幕的资源成为:1)轮流嵌入或修改;2)发起和支持口头交流的资源;3)话题多样。还发现学习者将一些资源定位为4)主动性接力者(例如弹出式窗口,以发起一项行动)。这种多模式的经历揭示了点对点对话有时可能类似于多方聚会,由此一些资源可以充当交互的参与者。建议对这种相互作用的更全面的了解可以帮助教师和设计人员优化计算机中介的交际语言学习任务。界面截图。结果表明,基于屏幕的资源成为:1)轮流嵌入或修改;2)发起和支持口头交流的资源;3)话题多样。还发现学习者将一些资源定位为4)主动性接力者(例如弹出式窗口,以发起一项行动)。这种多模式的经历揭示了点对点对话有时可能类似于多方聚会,由此一些资源可以充当交互的参与者。建议对这种相互作用的更全面的了解可以帮助教师和设计人员优化计算机中介的交际语言学习任务。界面截图。结果表明,基于屏幕的资源成为:1)轮流嵌入或修改;2)发起和支持口头交流的资源;3)话题多样。还发现学习者将一些资源定位为4)主动性接力者(例如弹出式窗口,以发起一项行动)。这种多模式的经历揭示了点对点对话有时可能类似于多方聚会,由此一些资源可以充当交互的参与者。建议对这种相互作用的更全面的了解可以帮助教师和设计人员优化计算机中介的交际语言学习任务。还发现学习者将一些资源定位为4)主动性接力者(例如弹出式窗口,以发起一项行动)。这种多模式的经历揭示了点对点对话有时可能类似于多方聚会,由此一些资源可以充当交互的参与者。建议对这种相互作用的更全面的了解可以帮助教师和设计人员优化计算机中介的交际语言学习任务。还发现学习者将一些资源定位为4)主动性接力者(例如弹出式窗口,以发起一项行动)。这种多模式的经历揭示了点对点对话有时可能类似于多方聚会,由此一些资源可以充当交互的参与者。建议对这种相互作用的更全面的了解可以帮助教师和设计人员优化计算机中介的交际语言学习任务。

更新日期:2021-01-13
down
wechat
bug