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Development and application of VR course resources based on embedded system in open education
Microprocessors and Microsystems ( IF 1.9 ) Pub Date : 2021-01-13 , DOI: 10.1016/j.micpro.2021.103989
Kenan Li , Shan Wang

Virtual Reality VR technology offers a unique approach to enhance the use of complex 3D graphics and visualization environments. The study conducted using virtual reality (VR) technology integrated into the computer-aided design network; VR is a Web-based learning environment. Virtual reality technology is expected to be a traditional 2D computer graphics (CG) CG extended to a 3D real-time simulation program. Virtual reality technology can be used to promote participation and student learning. With VR education, change the delivery of educational content. No user interaction is well suited to see it and is very suitable to create a real or imaginary virtual world. Immersive virtual reality (VR) applications require ultra-high data rate and low latency to run smoothly, designed to improve multiuser wireless VR video (depth of learning support system) VR experiences. It has been proposed streaming: quality and low-latency video block submission. Scenario, VR is that it can describe some fields to be widely applied to education. One of the main features of VR is that it allows for multisensory interaction in the visualization space. This combination of visualization and interactive cosmetic VR of multisensory is, ideally, to see whether suitable for effective learning and try to explain this effect by the benefits of active learning from experience. Also, may want to consider some of the defenders and the application of VR education related to technology-related lottery.



中文翻译:

开放教育中基于嵌入式系统的VR课程资源的开发与应用

虚拟现实VR技术提供了一种独特的方法来增强对复杂3D图形和可视化环境的使用。这项研究是使用虚拟现实(VR)技术集成到计算机辅助设计网络中进行的;VR是基于Web的学习环境。虚拟现实技术有望将传统的2D计算机图形(CG)CG扩展到3D实时仿真程序。虚拟现实技术可用于促进参与和学生学习。借助VR教育,改变教育内容的交付方式。没有用户交互非常适合看到它,并且非常适合创建真实或虚构的虚拟世界。沉浸式虚拟现实(VR)应用程序要求超高数据速率和低延迟才能平稳运行,旨在改善多用户无线VR视频(学习支持系统的深度)VR体验。已经提出了流传输:高质量和低等待时间的视频块提交。虚拟现实的场景是,它可以描述一些将广泛应用于教育的领域。VR的主要功能之一是它允许在可视化空间中进行多传感器交互。理想情况下,可视化和交互式多感官VR的结合是理想的,以了解是否适合有效学习,并尝试通过从经验中主动学习的好处来解释这种效果。另外,可能需要考虑一些捍卫者以及与技术彩票相关的VR教育的应用。VR是它可以描述一些广泛应用于教育的领域。VR的主要功能之一是它允许在可视化空间中进行多传感器交互。理想情况下,可视化和交互式多感官VR的结合是理想的,以了解是否适合有效学习,并尝试通过从经验中主动学习的好处来解释这种效果。另外,可能需要考虑一些捍卫者以及与技术彩票相关的VR教育的应用。VR是它可以描述一些广泛应用于教育的领域。VR的主要功能之一是它允许在可视化空间中进行多传感器交互。理想情况下,可视化和交互式多感官VR的结合是理想的,以了解是否适合有效学习,并尝试通过从经验中主动学习的好处来解释这种效果。另外,可能需要考虑一些捍卫者以及与技术彩票相关的VR教育的应用。看看是否适合进行有效的学习,并尝试从经验中主动学习的好处来解释这种效果。另外,可能需要考虑一些捍卫者以及与技术彩票相关的VR教育的应用。看看是否适合进行有效的学习,并尝试从经验中主动学习的好处来解释这种效果。另外,可能需要考虑一些捍卫者以及与技术彩票相关的VR教育的应用。

更新日期:2021-01-18
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