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Musical orientation in virtual space: videogame score and the spatiality of musical style and topic
Social & Cultural Geography ( IF 2.4 ) Pub Date : 2020-09-19 , DOI: 10.1080/14649365.2020.1821392
Philip Kirby 1
Affiliation  

ABSTRACT

Digital geographies and musical geographies are proliferating. This article considers a topic at the intersection of both: videogame music. It argues that, through attention to such music, geographical approaches to videogames, and to music, can be radically expanded. Specifically, it argues that instrumental score, increasingly employed in major videogame franchises, should be subject to greater focus. Close analysis of instrumental score offers new ways of understanding the spatiality of musical style, structure and form. This article illustrates the potential of greater geographical engagement with instrumental music through the case study of the Legend of Zelda: one of the most popular videogame franchises. It concludes by suggesting new directions for research in the geographies of gaming, and in the geographies of music.



中文翻译:

虚拟空间中的音乐定位:电子游戏配乐与音乐风格和主题的空间性

摘要

数字地理学和音乐地理学正在激增。本文考虑了两者交汇的话题:电子游戏音乐。它认为,通过关注此类音乐,可以从根本上扩展电子游戏和音乐的地理方法。具体来说,它认为在主要电子游戏特许经营中越来越多地使用的器乐配乐应该受到更多关注。对器乐乐谱的仔细分析为理解音乐风格、结构和形式的空间性提供了新的方法。本文通过对塞尔达传说的案例研究,说明了更大地域参与器乐的潜力: 最受欢迎的电子游戏系列之一。最后,它提出了游戏地理学和音乐地理学研究的新方向。

更新日期:2020-09-19
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