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How Market Design Emerged from Game Theory: A Mutual Interview
Journal of Economic Perspectives ( IF 6.9 ) Pub Date : 2019-08-01 , DOI: 10.1257/jep.33.3.118
Alvin E. Roth 1 , Robert B. Wilson 2
Affiliation  

We interview each other about how game theory and mechanism design evolved into practical market design. When we learned game theory, games were modeled either in terms of the strategies available to the players ("noncooperative games") or the outcomes attainable by coalitions ("cooperative games"), and these were viewed as models for different kinds of games. The model itself was viewed as a mathematical object that could be examined in its entirety. Market design, however, has come to view these models as complementary approaches for examining different ways marketplaces operate within their economic environment. Because that environment can be complex, there will be unobservable aspects of the game. Mathematical models themselves play a less heroic, stand-alone role in market design than in the theoretical mechanism design literature. Other kinds of investigation, communication, and persuasion are important in crafting a workable design and helping it to be adopted, implemented, maintained, and adapted.

中文翻译:

市场设计如何从博弈论中产生:互访

我们就游戏理论和机制设计如何演变为实际市场设计进行了访谈。当我们学习了博弈论时,就根据对玩家可用的策略(“非合作博弈”)或由联盟实现的结果(“合作博弈”)对游戏进行了建模,并且这些模型被视为不同类型博弈的模型。该模型本身被视为可以整体检查的数学对象。但是,市场设计已将这些模型视为检查市场在其经济环境中的不同运作方式的补充方法。由于该环境可能很复杂,因此游戏中会有一些不可观察的方面。数学模型本身没有那么英勇,市场设计中的独立角色要比理论机制设计文献中的角色更重要。在设计可行的设计并帮助其采用,实施,维护和调整时,其他类型的调查,沟通和说服力也很重要。
更新日期:2019-08-01
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