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A Log-Based Analysis of the Associations Between Creativity and Computational Thinking
Journal of Educational Computing Research ( IF 4.0 ) Pub Date : 2020-11-19 , DOI: 10.1177/0735633120973429
Rotem Israel-Fishelson 1 , Arnon Hershkovitz 1 , Andoni Eguíluz 2 , Pablo Garaizar 2 , Mariluz Guenaga 2
Affiliation  

Creativity and Computational Thinking (CT) have been both extensively researched in recent years. However, the associations between them are still not fully understood despite their recognition as essential competencies for the digital age. This study looks to bridge this gap by examining the association between CT and two types of creativity, i.e., Creative Thinking and Computational Creativity. The research was conducted among 124 middle school students from Spain, who were divided into control and experimental groups; the intervention included an explicit encouragement to be as creative as possible (i.e., to submit multiple correct solutions) in a given learning task. Data were analyzed from a standardized creativity test (Torrance's TTCT) and cross-referenced with log files that documented the students' activities in the Kodetu game-based learning environment. Our research findings indicate some interesting associations between CT and Creativity. First, we found that creativity contributes to CT. Second, we found that CT is transferable across different domains. Finally, we found that Computational Creativity can develop and improve over time.



中文翻译:

基于日志的创造力与计算思维之间的关联分析

近年来,对创造力和计算思维(CT)都进行了广泛的研究。然而,尽管它们之间的联系被公认为数字时代的基本能力,但仍未得到充分理解。本研究旨在通过研究CT与两种类型的创造力之间的联系来弥合这一差距,即创造性思维和计算创造力。这项研究是对来自西班牙的124名中学生进行的,他们分为对照组和实验组。干预措施包括明确鼓励在给定的学习任务中尽可能发挥创造力(即提交多个正确的解决方案)。数据是通过标准的创造力测试(Torrance的TTCT)进行分析的,并与记录学生成绩的日志文件进行交叉引用 在基于Kodetu游戏的学习环境中进行的活动。我们的研究结果表明,CT和创造力之间存在一些有趣的关联。首先,我们发现创造力有助于CT。其次,我们发现CT可以在不同域之间转移。最后,我们发现计算创造力可以随着时间的推移而发展和提高。

更新日期:2020-12-23
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