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The Effect of Educational Games on Learning Outcomes, Student Motivation, Engagement and Satisfaction
Journal of Educational Computing Research ( IF 4.0 ) Pub Date : 2020-11-02 , DOI: 10.1177/0735633120969214
Zhonggen Yu 1 , Mingle Gao 1 , Lifei Wang 2
Affiliation  

While educational games have been increasingly popular in education, insufficient studies have comprehensively reviewed their effectiveness. To complement this missing link, this study explored game-based learning outcomes including academic achievements, problem-solving, and critical thinking abilities, knowledge, learning efficiency, skills, student attitudes, and behaviors. Both negative and positive effects of educational games on motivation were also explored based on comprehensive literature analysis. The role of engagement in game-based learning was studied, coupled with the ways to enhance student engagement. We also explored the importance of gamified components in student satisfaction and provided constructive suggestions for designers and practitioners. Future research should highlight learning analytics and data mining techniques of educational game-based learning and try to find out solutions to address various problems to improve the effectiveness of educational games.



中文翻译:

教育游戏对学习成果,学生动机,敬业度和满意度的影响

尽管教育游戏在教育中越来越受欢迎,但还没有足够的研究全面审查了其有效性。为了弥补这一缺失的环节,本研究探索了基于游戏的学习成果,包括学术成就,解决问题的能力和批判性思维能力,知识,学习效率,技能,学生态度和行为。在综合文献分析的基础上,还探讨了教育游戏对动机的负面和正面影响。研究了参与在基于游戏的学习中的作用,以及增强学生参与性的方法。我们还探讨了游戏化组件对学生满意度的重要性,并为设计师和实践者提供了建设性的建议。

更新日期:2020-12-23
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