Creativity Research Journal ( IF 2.5 ) Pub Date : 2020-10-12 , DOI: 10.1080/10400419.2020.1827606 Vlad P. Glăveanu 1 , Ronald A. Beghetto 2
ABSTRACT
We propose a working definition of creative experience that involves principled engagement with the unfamiliar and a willingness to approach the familiar in unfamiliar ways. In other words, a creative experience can be defined as novel person world encounters grounded in meaningful actions and interactions, which are marked by the principles of: open-endedness, nonlinearity, pluri-perspectives and future-orientation. Our definition shares some similarities with the standard definition offered by Runco and Jaeger in that it still recognizes the importance of novelty and effectiveness but goes beyond that definition by asserting that novelty and meaningfulness are not sufficient for characterizing creative experiences. Indeed, as we will discuss, creative experiences are marked by a set of principles that we argue inhere in all creative actions.
中文翻译:
创意体验:创造力的非标准定义
摘要
我们提出了一个创造性的工作定义,其中包括与陌生人进行有原则的接触,并愿意以陌生的方式与熟悉的人打交道。换句话说,创造体验可以定义为基于有意义的动作和互动的新奇人世界遭遇,其特征是:开放性,非线性,多元视角和面向未来。我们的定义与Runco和Jaeger提供的标准定义有一些相似之处,因为它仍然认识到新颖性和有效性的重要性,但是通过断言新颖性和有意义性不足以表征创意体验,而超出了该定义。确实,正如我们将要讨论的那样,创造力体验的特征是我们在所有创造力行为中都坚持的一套原则。