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Minecraft: three-dimensional construction workshop for improvement of creativity
Technology, Pedagogy and Education ( IF 3.870 ) Pub Date : 2020-09-11 , DOI: 10.1080/1475939x.2020.1814854
Dámari Melián Díaz 1 , José Luis Saorín 1 , Carlos Carbonell-Carrera 2 , Jorge de la Torre Cantero 1
Affiliation  

ABSTRACT

The relationship between two-dimensional elements and three-dimensional objects is an abstract process which generates difficulty for learning. This ability can be improved with exercises designed to improve spatial abilities. Many of those exercises aim at offering a single solution with the result that they are not the most suitable for developing creativity. In this article, a preliminary study carried out during the 2016–17 academic year with students of the Masters in Teacher Training is described, where the video game Minecraft was used to conduct the activity ‘The house of your dreams’. In this workshop, the aim was to work on three-dimensional space and also incorporate divergent thinking for the improvement of creativity. In order to verify the effectiveness of this new workshop, the results were measured with the TAEC test before and after the experiment. The results obtained show that the activity improves creativity.



中文翻译:

Minecraft:提高创造力的三维建造车间

摘要

二维元素和三维对象之间的关系是一个抽象的过程,会产生学习上的困难。可以通过设计为改善空间能力的练习来提高此能力。这些练习中的许多练习旨在提供一个单一的解决方案,从而导致它们不是最适合培养创造力的结果。本文介绍了在2016-17学年期间与教师培训硕士课程的学生进行的初步研究,其中视频游戏Minecraft被用于开展“梦想中的房子”活动。在本次研讨会中,我们的目标是在三维空间上工作,并纳入不同思维以提高创造力。为了验证这次新研讨会的有效性,在实验前后,用TAEC测试测量结果。获得的结果表明,该活动提高了创造力。

更新日期:2020-09-11
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