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Towards constructive design feedback dialogues: guiding peer and client feedback to stimulate children’s creative thinking
International Journal of Technology and Design Education ( IF 2.0 ) Pub Date : 2020-07-16 , DOI: 10.1007/s10798-020-09612-y
Alice Schut 1 , Remke M. Klapwijk 1 , Marc J. de Vries 1 , Maarten van Mechelen 2, 3 , Mathieu Gielen 2
Affiliation  

Design feedback is an essential pedagogical tool that can help young novice designers navigate divergent and convergent paths while designing. However, design feedback is often met with resistance, which counteracts its potential to help novice designers evaluate their design and generate new solution directions. In this paper, we report on the construction and utilization of a design feedback intervention during a real-life design project with a group of primary school children (aged 8–12). The goal of the intervention was to stimulate young novice designers’ creative thinking by guiding the design feedback dialogues with their peers and clients. The intervention was designed according to the following key principles: (1) guide towards a shared understanding of the design through low-level convergent feedback, (2) stimulate critical reflection and evaluation of the design to help identify and internalize possible shortcomings through high-level convergent feedback, and (3) provide a way to move forward by guiding new generative thoughts through high-level divergent feedback. Overall, the results show that the intervention can support young novice designers, their peers, and clients in engaging in constructive feedback dialogues, thereby stimulating their creative thinking. Our main contribution entails a detailed understanding of the successes and obstacles within the feedback dialogues, as guided by the intervention. Based on these results, we propose a set of refined design principles to inform feedback interventions. With this research we hope to give insight in the complexity of design feedback dialogues, while also inspiring design educators to actively try out these key principles.



中文翻译:

走向建设性的设计反馈对话:引导同行和客户的反馈,激发孩子的创造性思维

设计反馈是一种重要的教学工具,可以帮助年轻的新手设计师在设计时驾驭不同和趋同的路径。然而,设计反馈经常会遇到阻力,这抵消了它帮助新手设计师评估他们的设计并产生新的解决方案方向的潜力。在本文中,我们报告了在与一群小学生(8-12 岁)的现实设计项目中设计反馈干预的构建和利用。干预的目的是通过指导与同行和客户的设计反馈对话来激发年轻的新手设计师的创造性思维。干预是根据以下关键原则设计的:(1)通过低级聚合反馈引导对设计的共同理解,(2) 激发对设计的批判性反思和评估,以通过高级收敛反馈帮助识别和内化可能的缺点,以及 (3) 通过高级发散反馈引导新的生成思想,提供前进的方法。总体而言,结果表明,干预可以支持年轻的新手设计师、他们的同行和客户参与建设性的反馈对话,从而激发他们的创造性思维。我们的主要贡献需要在干预的指导下详细了解反馈对话中的成功和障碍。基于这些结果,我们提出了一套完善的设计原则来为反馈干预提供信息。通过这项研究,我们希望深入了解设计反馈对话的复杂性,

更新日期:2020-07-16
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