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Interfaces, ephemera, and identity: A study of the historical presentation of digital humanities resources
Digital Scholarship in the Humanities ( IF 0.7 ) Pub Date : 2019-12-09 , DOI: 10.1093/llc/fqz081
Claire Warwick 1
Affiliation  

This article reports on a study of interfaces to long-lived digital humanities (DH) resources using an innovative combination of research methods from book history, interface design, and digital preservation and curation to investigate how interfaces to DH resources have changed over time. To do this, we used the Internet Archive’s Wayback machine to investigate the original presentation and all subsequent changes to the interfaces of a small sample of projects. The study addresses the following questions: What can we learn from a study of interfaces to DH material? How have interfaces to DH materials changed over the course of their existence? Do these changes affect the way the resource is used, and the way it conveys meaning? Should we preserve interfaces for future scholarship? We show that a valuable information may be derived from the interfaces of long-lived projects. Visual design can communicate subtle messages about the way the resource was originally conceived by its creators and subsequent changes show how knowledge of user behaviour developed in the DH community. Interfaces provide information about the intellectual context of early digital projects. They can also provide information about the changing place of DH projects in local and national infrastructures, and the way that projects have sought to survive in challenging funding environments.

中文翻译:

界面,短暂状态和身份:对数字人文资源历史展示的研究

本文通过对书籍历史,界面设计以及数字保存和管理的研究方法的创新组合,报告了对长期存在的数字人文科学(DH)资源的接口的研究,以研究与DH资源的接口如何随时间变化。为此,我们使用了Internet Archive的Wayback机器来调查原始演示文稿以及对一小部分项目的界面的所有后续更改。该研究解决了以下问题:通过研究DH物质的界面,我们可以学到什么?DH材料的界面在其存在过程中如何变化?这些更改是否会影响资源的使用方式,以及它传达意义的方式?我们应该保留将来的奖学金接口吗?我们表明,有价值的信息可能源自长期项目的接口。视觉设计可以传达有关资源最初由其创建者构想的方式的微妙信息,随后的更改表明在DH社区中如何发展用户行为的知识。接口提供有关早期数字项目的知识背景的信息。他们还可以提供有关DH项目在地方和国家基础设施中不断变化的位置的信息,以及项目在艰难的融资环境中寻求生存的方式。视觉设计可以传达有关资源最初由其创建者构想的微妙信息,随后的更改说明了在DH社区中如何发展用户行为知识。接口提供有关早期数字项目的知识背景的信息。他们还可以提供有关DH项目在地方和国家基础设施中不断变化的位置的信息,以及项目在艰难的融资环境中寻求生存的方式。视觉设计可以传达有关资源最初由其创建者构想的微妙信息,随后的更改说明了在DH社区中如何发展用户行为知识。接口提供有关早期数字项目的知识背景的信息。他们还可以提供有关DH项目在地方和国家基础设施中不断变化的位置的信息,以及项目在艰难的融资环境中寻求生存的方式。
更新日期:2019-12-09
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